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https://github.com/Relintai/broken_seals.git
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7 lines
1.3 KiB
Plaintext
7 lines
1.3 KiB
Plaintext
[gd_resource type="MeshDataResource" format=2]
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[resource]
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array = [ PoolVector3Array( -0.0477142, -0.00357122, 0.0517499, -0.0477142, 0.581429, 0.0517499, 0.0557858, 0.581429, 0.0517499, 0.0557858, -0.00357122, 0.0517499, -0.0477142, -0.00357122, -0.0517499, -0.0477142, 0.581429, -0.0517499, 0.0557858, 0.581429, -0.0517499, 0.0557858, -0.00357122, -0.0517499, -0.0477142, 0.581429, 0.0517499, 0.0557858, 0.581429, 0.0517499, 0.0557858, 0.581429, 0.0517499, -0.0477142, 0.581429, -0.0517499, 0.0557858, 0.581429, -0.0517499, 0.0557858, 0.581429, -0.0517499 ), PoolVector3Array( 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, -1, 0, 0, -1, 0, 0, -1 ), null, null, PoolVector2Array( 0.544258, 0.5, 0.986842, 0.5, 0.986842, 0.58114, 0.544258, 0.58114, 0.455742, 0.5, 0.0131579, 0.5, 0.0131579, 0.58114, 0.455742, 0.58114, 0.544259, 0.0942983, 0.544258, 0.986842, 0.544258, 0.013158, 0.455742, 0.0942983, 0.455742, 0.986842, 0.455742, 0.0131579 ), null, null, null, PoolIntArray( 0, 1, 2, 2, 3, 0, 4, 6, 5, 4, 7, 6, 3, 9, 12, 12, 7, 3, 0, 11, 8, 0, 4, 11, 8, 11, 13, 13, 10, 8, 0, 7, 4, 0, 3, 7 ) ]
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aabb = AABB( -0.0477142, -0.00357122, 0, 0.1035, 0.585, 0 )
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seams = PoolIntArray( 2, 6, 2, 3, 6, 7, 4, 5, 0, 1, 5, 6, 1, 2 )
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