broken_seals/game/models/entities/spider/spider_base_chitin.tres

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[gd_resource type="MMMaterial" load_steps=8 format=2]
[sub_resource type="MMNodeUniversalProperty" id=8]
default_type = 5
output_slot_type = 0
[sub_resource type="MMFbmNoise" id=9]
graph_position = Vector2( 20, 60 )
output_properties = [ SubResource( 8 ) ]
image = SubResource( 8 )
type = 1
scale = Vector2( 5, 5 )
[sub_resource type="MMNodeUniversalProperty" id=10]
default_type = 5
output_slot_type = 0
[sub_resource type="MMNodeUniversalProperty" id=11]
default_type = 1
default_float = 1.0
input_slot_type = 6
slot_name = ">>> Input1 "
input_property = SubResource( 8 )
[sub_resource type="MMColorize" id=12]
graph_position = Vector2( 280, 80 )
input_properties = [ SubResource( 11 ) ]
output_properties = [ SubResource( 10 ) ]
points = PoolRealArray( 0, 0.0390625, 0.0239754, 0.00457764, 1, 0.135593, 0, 0, 0, 1, 0.338983, 0.0351562, 0.0236807, 0.00892639, 1, 1, 0.15625, 0.0926876, 0.0250244, 1 )
image = SubResource( 10 )
input = SubResource( 11 )
[sub_resource type="MMNodeUniversalProperty" id=13]
default_type = 5
input_slot_type = 6
slot_name = "image"
input_property = SubResource( 10 )
[sub_resource type="MMOutputImage" id=14]
graph_position = Vector2( 620, 140 )
input_properties = [ SubResource( 13 ) ]
image = SubResource( 13 )
postfix = "_albedo"
[resource]
image_size = Vector2( 64, 64 )
nodes = [ SubResource( 9 ), SubResource( 12 ), SubResource( 14 ) ]