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mirror of https://github.com/Relintai/broken_seals.git synced 2024-12-21 13:16:49 +01:00
broken_seals/game/addons
2021-10-11 13:40:13 +02:00
..
color-palette Add everything needed to construct slots to the universal property. 2021-10-06 09:53:40 +02:00
godot-plugin-refresher Also added gdpose and godot-plugin-refresher addons. 2021-02-07 16:37:39 +01:00
Godoxel Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
mat_maker_gd Notes from sdf3d_sphere.mmg. 2021-10-11 13:40:13 +02:00
mesh_data_resource_editor Mesh data resource editor now uses MeshUtils to uv unwrap meshes. Removed my half-finished unwrapping code. 2021-09-29 11:27:42 +02:00
module_manager Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
multirun Added the multirun addon to the project. (Disabled by default) 2021-08-01 15:44:24 +02:00
.gitignore Added the color-palette plugin from the AssetLib. 2021-10-01 10:17:08 +02:00
addon_versions Removed the bone_editor addon, as now the engine has a skeleton editor built in. 2021-09-26 17:23:00 +02:00