mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-21 13:16:49 +01:00
54 lines
1.3 KiB
GDScript
54 lines
1.3 KiB
GDScript
tool
|
|
extends MMNode
|
|
|
|
var Patterns = preload("res://addons/mat_maker_gd/nodes/common/patterns.gd")
|
|
|
|
export(Resource) var image : Resource
|
|
export(int, "Line,Circle") var shape : int = 0
|
|
export(float) var size : float = 4
|
|
|
|
func _init_properties():
|
|
if !image:
|
|
image = MMNodeUniversalProperty.new()
|
|
image.default_type = MMNodeUniversalProperty.MMNodeUniversalPropertyDefaultType.DEFAULT_TYPE_IMAGE
|
|
|
|
image.output_slot_type = MMNodeUniversalProperty.SlotTypes.SLOT_TYPE_IMAGE
|
|
|
|
register_output_property(image)
|
|
|
|
func _register_methods(mm_graph_node) -> void:
|
|
mm_graph_node.add_slot_texture_universal(image)
|
|
mm_graph_node.add_slot_enum("get_shape", "set_shape", "Shape", [ "Line", "Circle" ])
|
|
mm_graph_node.add_slot_float("get_size", "set_size", "Size", 1)
|
|
|
|
func _render(material) -> void:
|
|
var img : Image = render_image(material)
|
|
|
|
image.set_value(img)
|
|
|
|
func get_value_for(uv : Vector2, pseed : int) -> Color:
|
|
if shape == 0:
|
|
return Patterns.truchet1c(uv, size, pseed)
|
|
elif shape == 1:
|
|
return Patterns.truchet2c(uv, size, pseed)
|
|
|
|
return Color()
|
|
|
|
#shape
|
|
func get_shape() -> int:
|
|
return shape
|
|
|
|
func set_shape(val : int) -> void:
|
|
shape = val
|
|
|
|
set_dirty(true)
|
|
|
|
#size
|
|
func get_size() -> float:
|
|
return size
|
|
|
|
func set_size(val : float) -> void:
|
|
size = val
|
|
|
|
set_dirty(true)
|