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addons
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Update everything.
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2019-12-22 22:14:58 +01:00 |
autoload
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Moved cursors out from data.
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2020-04-26 12:34:12 +02:00 |
cursors
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Moved cursors out from data.
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2020-04-26 12:34:12 +02:00 |
data
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Moved the fonts out from data.
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2020-04-26 13:32:24 +02:00 |
fonts
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Moved the fonts out from data.
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2020-04-26 13:32:24 +02:00 |
player
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Grouped character species related data into a new folder.
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2020-04-26 13:04:35 +02:00 |
scenes
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Renamed voxel_libraries to voxel_library and moved in into the test planet's folder. (Note that the library is at the moment used by World scene, this will be changed later.)
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2020-04-26 11:12:20 +02:00 |
scripts
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Comment out a few print statements.
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2020-04-26 13:02:34 +02:00 |
steering_ai_framework
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Added GDQuest's steering framework.
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2020-02-19 13:06:40 +01:00 |
test_weapons
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Moved around a few folders.
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2020-04-26 10:10:07 +02:00 |
texture_tools
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Added missing copyright header.
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2020-02-19 16:50:55 +01:00 |
ui
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Moved the fonts out from data.
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2020-04-26 13:32:24 +02:00 |
voxelman
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Moved materials into the core module aswell.
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2020-04-26 13:26:02 +02:00 |
.gitignore
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Added export.cfg into .gitignore.
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2019-11-20 14:38:46 +01:00 |
default_bus_layout.tres
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
ess_data.json
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Update ESS. (Removed WorldSpell, because the same thing can be implemented into spells a lot simpler.)
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2020-04-07 02:13:10 +02:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
project.godot
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Moved a few more things, and deleted an unneeded folder.
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2020-04-26 10:17:55 +02:00 |