broken_seals/game/modules/species/Human/models
2021-09-29 11:24:07 +02:00
..
animations.tres Fixed the model's animations in the blender file, and re exported everything. Also fixed the death animation. 2020-08-11 21:38:50 +02:00
armature_huf.tscn Material cache support for the character. 2021-08-26 00:15:30 +02:00
armature_huf.txt
armature_new.blend
armature_old.blend
armature.blend Fixed the model's animations in the blender file, and re exported everything. Also fixed the death animation. 2020-08-11 21:38:50 +02:00
armature.gd Update the procedural animations module to get the custom method call track support. 2020-09-02 00:32:54 +02:00
armature.gltf Fixed the model's animations in the blender file, and re exported everything. Also fixed the death animation. 2020-08-11 21:38:50 +02:00
armature.gltf.import
cast-end.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
casting-loop.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
dead.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
HumanFemale.tres
HumanFemale.tscn Brought in the player's movement controller implementation from the tower. This also means jumping is now possible. (I don't yet have animations for it though.) 2021-07-20 21:58:32 +02:00
idle-loop.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
Material_003.material
rest.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
run-left-loop.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
run-loop.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
run-right-loop.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
ttt.png
ttt.png.import Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00