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Relintai
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broken_seals
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Relintai
85bec5de68
Switched to my own godot fork temporarily. I'm hoping that eventually I'll be able to switch to godot 4.x. (I expect this to still take quite a while.) However until then I'm planning to just grab all the useful prs/features and either merge or backport them, as development for the 3.x branch has slowed down considerably (and understandably). Also I need features more for the project than compatibility so this way I can just change anything when needed.
2021-09-21 20:22:29 +02:00
Relintai
f52bfb0190
Now the slim build's arguments are also taken from the module config.
2021-09-06 19:10:40 +02:00
Relintai
b036c74037
Removed the module data from the main build script. It's now in a new module_config.py file.
2021-09-06 18:46:51 +02:00