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8a2f9be68a
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Updated the engine. I mass replaced godot to pandemonium in it.
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2022-03-23 21:30:28 +01:00 |
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4b3c3efb30
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Siwtched the engine to the Pandemonium Engine (my new fork of godot).
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2022-03-15 14:34:19 +01:00 |
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69b7cbb388
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Removed the World Generator engine module.
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2021-12-27 17:13:29 +01:00 |
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85bec5de68
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Switched to my own godot fork temporarily. I'm hoping that eventually I'll be able to switch to godot 4.x. (I expect this to still take quite a while.) However until then I'm planning to just grab all the useful prs/features and either merge or backport them, as development for the 3.x branch has slowed down considerably (and understandably). Also I need features more for the project than compatibility so this way I can just change anything when needed.
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2021-09-21 20:22:29 +02:00 |
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f52bfb0190
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Now the slim build's arguments are also taken from the module config.
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2021-09-06 19:10:40 +02:00 |
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b036c74037
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Removed the module data from the main build script. It's now in a new module_config.py file.
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2021-09-06 18:46:51 +02:00 |
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