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a13908fcec
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Also pass the seed to get_value for, and cleaned up perlin.gd.
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2021-10-04 13:15:18 +02:00 |
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0943dc32f8
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Aldo pass slot_idx to get_value_for.
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2021-10-04 13:11:08 +02:00 |
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4b334a6ad6
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Initial slot api for MMGraphNode. Already supports images. Also implemented the image generation helper methods for MMMaterial and MMNode.
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2021-10-04 13:09:43 +02:00 |
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537d44bc63
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Now the editor loads and created nodes from MMNodes, and also implemented MMNode and graphnode creating logic for the add button/dialog.
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2021-10-04 11:55:47 +02:00 |
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1374df2b59
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Not mat maker nodes inherit fromMMNode instead of TextureRect.
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2021-10-04 11:54:52 +02:00 |
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c5621036b2
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Added an Add button to the mat maker's editor.
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2021-10-04 11:27:35 +02:00 |
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0c099d3325
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Added a new MMGraphNode script.
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2021-10-04 11:24:47 +02:00 |
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137fd29f35
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Also add MMMaterial as a custom type.
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2021-10-04 11:24:02 +02:00 |
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5bb4822164
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MMNode now has a class_name declaration.
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2021-10-04 11:23:43 +02:00 |
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96e07af946
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Removed the test scenes from mat_maker_gd.
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2021-10-04 10:12:47 +02:00 |
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059cabc48b
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Main nodes for mat_maker_gd and Initial setup for an editor plugin.
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2021-10-03 19:56:35 +02:00 |
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46dae7373b
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Moved color related methods to a new colors.gd file.
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2021-10-03 17:12:13 +02:00 |
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44bdbeb56d
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Moved shapes to a new shapes.gd file.
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2021-10-03 17:04:54 +02:00 |
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55f85a9b2d
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Moved the rest of the gradient related code to gradients.gd.
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2021-10-03 17:02:07 +02:00 |
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0fc71e0f2c
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Moved circular gradient calculations to gradients.gd. This time the logic had to be changed extensively and the new logic still has bugs. It will be fixed later.
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2021-10-03 13:41:31 +02:00 |
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b3604ffebc
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Same change to sdf3d.
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2021-10-03 10:10:56 +02:00 |
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2f521f2998
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Moved sdf2d stuff to a new sdf2d script.
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2021-10-03 01:07:39 +02:00 |
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743e92ad55
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Finished patterns.
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2021-10-03 00:23:55 +02:00 |
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cb7fd0a873
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Moving pattern related things to a central patterns.gd.
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2021-10-02 19:48:45 +02:00 |
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5129cda7f1
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Same change to perlin related calculations.
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2021-10-02 18:45:29 +02:00 |
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735b1f67cd
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Moved every voronoi related calculations to a new class.
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2021-10-02 17:20:26 +02:00 |
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fdac5e5e85
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Moved all fbm related calculations to a new noise_fbm class.
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2021-10-02 16:59:50 +02:00 |
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1d6a95d578
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Moved even more things to commons.gd.
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2021-10-02 15:38:12 +02:00 |
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01fd374344
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Moved a lot more things to Commons.gd.
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2021-10-02 10:39:30 +02:00 |
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e4eccdc034
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Simple nodes are using Commons.gd aswell.
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2021-10-01 23:37:14 +02:00 |
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f3504fd634
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SDF3d also uses Commons.gs now.
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2021-10-01 23:32:11 +02:00 |
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15971442d0
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Sdf also uses Commons.gd.
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2021-10-01 23:30:23 +02:00 |
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0869d1096b
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Patterns now also use Commons.gd.
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2021-10-01 23:24:08 +02:00 |
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bb338ea1aa
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Nises now also use Commons.gd.
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2021-10-01 23:07:05 +02:00 |
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1e621a8278
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Filter nodes now use the common methods from Common.gd.
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2021-10-01 22:41:03 +02:00 |
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50b7575ef9
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Added Commons.gd to store common static methods for mat_maker_gd.
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2021-10-01 22:39:22 +02:00 |
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69767cd08b
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Reorganize mat_maker_gd.
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2021-10-01 22:04:09 +02:00 |
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bc1c8b2718
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Created an addon from https://github.com/Relintai/mat_maker_gd . (Only the ported stuff). Also took the nodes from the newest https://github.com/RodZill4/material-maker .
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2021-10-01 00:54:13 +02:00 |
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