Commit Graph

14 Commits

Author SHA1 Message Date
510272bc3b Added a simple stub Character Window (with 2 culomns), and the talent window now also has 2 culomns, one will be physical (character level) talents, and one will be astral (class). 2020-05-26 17:41:05 +02:00
048bb06eea Added a trainer window. It's functionality has not been implemented yet. 2020-05-25 12:44:03 +02:00
3efc211e52 Update ESS to the latest, to get all the Entity method renames. 2020-04-28 19:09:06 +02:00
a2933a2b7b Update ESS to the latest to get the id to resource path changes. 2020-04-19 18:27:38 +02:00
55c5791991 Now the spell book can hide not learned class spells. 2020-03-20 15:06:29 +01:00
e02dbe69a7 Implemented profile based class levelling. Update HEADS to grab the changes from the ESS side. 2020-03-20 03:32:44 +01:00
f4da6f0dd4 Now the windows are properly togglable. 2020-02-27 12:27:55 +01:00
a729c93dac Disabled spell learning for the ui aswell. 2020-02-21 14:20:16 +01:00
3044cb8275 Update the license for 2020. 2020-01-31 20:01:34 +01:00
4d02ca12d1 Fix all warnings, and an error. 2019-12-24 10:22:56 +01:00
e9515bef2c Changed the license to MIT. 2019-12-22 19:20:38 +01:00
4e76fb3c2f Implemented sorting for the spellbook, and the ability to hide spells that the player cannot learn. Also spells are now color-coded based on what the character knows. 2019-11-29 14:10:45 +01:00
824fd02d0f Now the crafting window will show some text instead of looking broken when nothing is selected / the player has no recipes in the selected category. 2019-11-29 09:18:01 +01:00
8559193d21 The ui. 2019-11-20 14:30:34 +01:00