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16d4c9ae2e
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Update to the latest Voxelman, to get the VoxelChunk->VoxelChunk,VoxelChunkDefault refactor.
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2020-03-12 23:26:19 +01:00 |
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7c429e21a4
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Fixed the remaining errors during generation, and disabled the cubic mesher for now. Also updated voxelman.
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2020-02-14 20:26:55 +01:00 |
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3044cb8275
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Update the license for 2020.
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2020-01-31 20:01:34 +01:00 |
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e9515bef2c
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Changed the license to MIT.
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2019-12-22 19:20:38 +01:00 |
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25f3e98f43
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Created 3 textures using godot-procedural-textures (https://github.com/RodZill4/godot-procedural-textures). Also the test dungeon start room now generates a little ruined structure outside as the entrace.
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2019-12-08 19:44:08 +01:00 |
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1715506d4a
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The scripts folder.
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2019-11-20 14:19:41 +01:00 |
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