|
4b3c3efb30
|
Siwtched the engine to the Pandemonium Engine (my new fork of godot).
|
2022-03-15 14:34:19 +01:00 |
|
|
69b7cbb388
|
Removed the World Generator engine module.
|
2021-12-27 17:13:29 +01:00 |
|
|
85bec5de68
|
Switched to my own godot fork temporarily. I'm hoping that eventually I'll be able to switch to godot 4.x. (I expect this to still take quite a while.) However until then I'm planning to just grab all the useful prs/features and either merge or backport them, as development for the 3.x branch has slowed down considerably (and understandably). Also I need features more for the project than compatibility so this way I can just change anything when needed.
|
2021-09-21 20:22:29 +02:00 |
|
|
f52bfb0190
|
Now the slim build's arguments are also taken from the module config.
|
2021-09-06 19:10:40 +02:00 |
|
|
b036c74037
|
Removed the module data from the main build script. It's now in a new module_config.py file.
|
2021-09-06 18:46:51 +02:00 |
|