Commit Graph

15 Commits

Author SHA1 Message Date
5a56b91e6a Call uv_unwrap properly in the plugin, and fixed the uv_unwrap method in the gizmo. 2022-01-19 01:01:32 +01:00
321302e9c5 Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
dca4ea1cb4 Keyboard/controller navigation for the main menu. 2021-07-31 15:09:54 +02:00
8f60d2a87e Updated the engine and modules. Had to add a new class to the broken seals module to be able to call 2 protected functions in MeshInstance , to have gpu skinning for my merged characters again. Not yet sure whether it's a regression or not. 2021-07-19 15:47:47 +02:00
4e3e9d4bbf Added chunk spawn range, and chunk lod falloff (this is where lod level 0 changes to lod level 1) to the settings, and increased spawn height so mountains are not cut off anymore, and a few small tweaks. Also updated Voxelman to get the lod falloff property. 2020-08-03 19:13:17 +02:00
39f80386e8 Added missing icons to the in-game menubar, relocated it to the bottom left of the screen, and made it smaller. Also small tweaks/fixes to the adaptive theme. 2020-07-29 22:46:52 +02:00
b9c7767b98 Update ESS to get the new crash related commits. Also update the engine. 2020-06-18 22:46:24 +02:00
2d46c1bb10 Update ESS, so CharacterSkeleton uses the bone id in VisualEntry properly. Remove the null entries from the test character visuals. Also fix left upper arm. 2020-06-16 11:42:10 +02:00
2b0c4821e2 Added AdaptiveTheme, it modifies the margins in the ui's theme. Removed AdaptiveButton. 2020-06-15 19:27:49 +02:00
483c50dfac Added a touchscreen mode setting, and an AdaptiveButton that will set it's own min size if the setting is enabled. I did not replace all buttons yet, just made sure everything looks consistent. Also smaller theme improvements. 2020-06-15 18:37:51 +02:00
7c08311b75 Color health, mana, and xp bars. 2020-06-15 17:39:47 +02:00
510272bc3b Added a simple stub Character Window (with 2 culomns), and the talent window now also has 2 culomns, one will be physical (character level) talents, and one will be astral (class). 2020-05-26 17:41:05 +02:00
048bb06eea Added a trainer window. It's functionality has not been implemented yet. 2020-05-25 12:44:03 +02:00
0670f0eaf1 Moved the fonts out from data. 2020-04-26 13:32:24 +02:00
8559193d21 The ui. 2019-11-20 14:30:34 +01:00