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Added index export to the ui windows module.
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@ -3,6 +3,7 @@ class_name UIWindowModule
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export(PackedScene) var character_scene : PackedScene
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export(Texture) var opener_button_texture : Texture
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export(int) var index : int = -1
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func on_request_instance(what : int, node : Node) -> void:
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if what == DataManager.PLAYER_UI_INSTANCE:
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@ -9,3 +9,4 @@ script = ExtResource( 1 )
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enabled = true
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character_scene = ExtResource( 2 )
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opener_button_texture = ExtResource( 3 )
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index = 0
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