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Few debug lines for the mesh simplifier.
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@ -238,9 +238,15 @@ func _build_phase(phase):
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var arr : Array = mesher.build_mesh()
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# print("Orig tris " + str(arr[VisualServer.ARRAY_INDEX].size() / 3))
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# var fqms : FastQuadraticMeshSimplifier = FastQuadraticMeshSimplifier.new()
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# fqms.max_iteration_count = 10
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# fqms.enable_smart_link = false
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# fqms.preserve_border_dges = true
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# fqms.preserve_uv_foldover_edges = true
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# fqms.preserve_uv_seam_edges = true
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# fqms.initialize(arr)
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# fqms.simplify_mesh(0.5)
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# fqms.simplify_mesh(0.6)
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# arr = fqms.get_arrays()
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VisualServer.mesh_add_surface_from_arrays(get_mesh_rid(), VisualServer.PRIMITIVE_TRIANGLES, arr)
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