mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-21 13:16:49 +01:00
Also mention the dungeon generator.
This commit is contained in:
parent
cfe4a3c42b
commit
ae23b0db18
@ -107,6 +107,7 @@ Missing:
|
||||
- Vertex color based ambient occlusion support.
|
||||
- LOD support, even for prop meshes.
|
||||
- LOD generation is scriptable.
|
||||
- Dungeon generation support via a separate prop based system. Dungeons are generated below ground, with teleporters to them. Also support for turning off the terrain engine while the player is inside a dungeon.
|
||||
- Procedural world generation. [See here](#terrain-generation).
|
||||
|
||||
### UI
|
||||
|
Loading…
Reference in New Issue
Block a user