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Fix running desktop export.
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parent
04da48826e
commit
1b16cbf376
@ -74,10 +74,18 @@ func load_modules_at(path : String) -> void:
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continue
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if dir.current_is_dir():
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load_modules_at(path + "/" + file_name)
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if path == "res://":
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load_modules_at(path + file_name)
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else:
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load_modules_at(path + "/" + file_name)
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else:
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if file_name == "game_module.tres":
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var res : Resource = ResourceLoader.load(path + "/" + file_name)
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var res : Resource = null
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if path == "res://":
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res = ResourceLoader.load(path + file_name)
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else:
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res = ResourceLoader.load(path + "/" + file_name)
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_modules.append(res)
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