mirror of
https://github.com/Relintai/broken_seals.git
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258 lines
23 KiB
Plaintext
258 lines
23 KiB
Plaintext
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[gd_resource type="ProceduralAnimation" load_steps=2 format=2]
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[ext_resource path="res://modules/species/Human/models/animations.tres" type="Animation" id=1]
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[resource]
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length = 0.8
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loop = true
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tracks/0/type = "transform"
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tracks/0/path = NodePath("Armature/Skeleton:spine_control_highnoexp")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/1/type = "transform"
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tracks/1/path = NodePath("Armature/Skeleton:left_thumb_end")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/2/type = "transform"
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tracks/2/path = NodePath("Armature/Skeleton:left_thunb_base")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/3/type = "transform"
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tracks/3/path = NodePath("Armature/Skeleton:left_fingers_end")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/4/type = "transform"
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tracks/4/path = NodePath("Armature/Skeleton:left_fingers_base")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/5/type = "transform"
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tracks/5/path = NodePath("Armature/Skeleton:left_hand")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/6/type = "transform"
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tracks/6/path = NodePath("Armature/Skeleton:left_forearm")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/keys = PoolRealArray( 0, 1, -5.96046e-08, 5.96046e-08, -5.96046e-08, 0.0449861, -0.0463899, -0.775264, 0.628323, 0.999999, 0.999925, 1.00004, 0.17, 1, -2.98023e-08, 1.19209e-07, -1.78348e-07, -0.15802, -0.0590523, -0.78274, 0.59905, 1.00079, 0.999915, 0.999369, 0.4, 1, -1.86265e-09, 5.96046e-08, -1.18744e-07, -0.203207, -0.256165, -0.744651, 0.581877, 0.998288, 0.999638, 1.00196, 0.57, 1, 2.36556e-07, 0, -1.18744e-07, -0.371416, -0.0313635, -0.739749, 0.560213, 1.00142, 1.00035, 0.998167, 0.8, 1, -5.96046e-08, 5.96046e-08, -5.96046e-08, 0.0449861, -0.0463899, -0.775264, 0.628323, 0.999999, 0.999925, 1.00004 )
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tracks/7/type = "transform"
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tracks/7/path = NodePath("Armature/Skeleton:left_upper_arm")
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/8/type = "transform"
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tracks/8/path = NodePath("Armature/Skeleton:left_clavicle")
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tracks/8/interp = 1
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tracks/8/loop_wrap = true
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tracks/8/imported = false
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tracks/8/enabled = true
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tracks/9/type = "transform"
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tracks/9/path = NodePath("Armature/Skeleton:head")
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tracks/9/interp = 1
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tracks/9/loop_wrap = true
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tracks/9/imported = false
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tracks/9/enabled = true
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tracks/9/keys = PoolRealArray( 0, 1, 1.81899e-12, 0, 2.98023e-08, -0.0157399, 0.0400255, -0.0375619, 0.998368, 1, 1, 1, 0.17, 1, 1.81899e-12, 0, 2.98023e-08, -0.0157399, 0.0400256, -0.0375619, 0.998368, 1, 1, 1, 0.4, 1, 1.81899e-12, 2.38419e-07, 0, -0.0157398, 0.0400255, -0.0375619, 0.998368, 1, 1, 1, 0.57, 1, -2.23499e-08, 2.38419e-07, 0, -0.0157399, 0.0400255, -0.0375619, 0.998368, 1, 1, 1, 0.8, 1, 1.81899e-12, 0, 2.98023e-08, -0.0157399, 0.0400255, -0.0375619, 0.998368, 1, 1, 1 )
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tracks/10/type = "transform"
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tracks/10/path = NodePath("Armature/Skeleton:neck")
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tracks/10/interp = 1
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tracks/10/loop_wrap = true
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tracks/10/imported = false
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tracks/10/enabled = true
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tracks/11/type = "transform"
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tracks/11/path = NodePath("Armature/Skeleton:right_thumb_head")
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tracks/11/interp = 1
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tracks/11/loop_wrap = true
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tracks/11/imported = false
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tracks/11/enabled = true
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tracks/12/type = "transform"
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tracks/12/path = NodePath("Armature/Skeleton:right_thumb_base")
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tracks/12/interp = 1
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tracks/12/loop_wrap = true
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tracks/12/imported = false
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tracks/12/enabled = true
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tracks/13/type = "transform"
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tracks/13/path = NodePath("Armature/Skeleton:right_fingers_head")
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tracks/13/interp = 1
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tracks/13/loop_wrap = true
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tracks/13/imported = false
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tracks/13/enabled = true
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tracks/14/type = "transform"
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tracks/14/path = NodePath("Armature/Skeleton:right_fingers_base")
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tracks/14/interp = 1
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tracks/14/loop_wrap = true
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tracks/14/imported = false
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tracks/14/enabled = true
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tracks/15/type = "transform"
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tracks/15/path = NodePath("Armature/Skeleton:right_hand")
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tracks/15/interp = 1
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tracks/15/loop_wrap = true
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tracks/16/type = "transform"
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tracks/16/path = NodePath("Armature/Skeleton:right_forearm")
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tracks/16/interp = 1
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tracks/16/loop_wrap = true
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tracks/17/type = "transform"
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tracks/17/path = NodePath("Armature/Skeleton:right_upper_arm")
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tracks/17/interp = 1
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tracks/17/loop_wrap = true
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tracks/17/imported = false
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tracks/17/enabled = true
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tracks/18/type = "transform"
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tracks/18/path = NodePath("Armature/Skeleton:right_clavicle")
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||
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tracks/18/interp = 1
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tracks/18/loop_wrap = true
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tracks/18/imported = false
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tracks/18/enabled = true
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tracks/18/keys = PoolRealArray( 0, 1, 7.45058e-09, 3.72529e-09, -2.38419e-07, -0.0157703, 0.0156971, -0.164935, 0.986053, 1, 1, 1, 0.17, 1, -2.8871e-08, -5.96046e-08, 0, -0.0364262, -0.00830632, -0.174019, 0.984033, 1, 0.999999, 1, 0.4, 1, -1.49012e-08, -2.98023e-08, 2.38419e-07, 0.085605, 0.0060418, -0.00765945, 0.996281, 1, 1, 1, 0.57, 1, -1.49012e-08, -1.49012e-08, 2.38419e-07, 0.00169533, -0.0176977, 0.0856196, 0.996169, 1, 1, 1, 0.8, 1, 7.45058e-09, 3.72529e-09, -2.38419e-07, -0.0157703, 0.0156971, -0.164935, 0.986053, 1, 1, 1 )
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tracks/19/type = "transform"
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tracks/19/path = NodePath("Armature/Skeleton:spine_2")
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tracks/19/interp = 1
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tracks/20/type = "transform"
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tracks/20/path = NodePath("Armature/Skeleton:spine_1")
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tracks/20/interp = 1
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tracks/21/type = "transform"
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tracks/21/path = NodePath("Armature/Skeleton:spine")
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tracks/21/interp = 1
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tracks/22/type = "transform"
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tracks/22/path = NodePath("Armature/Skeleton:right_foot")
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tracks/22/interp = 1
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tracks/23/type = "transform"
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tracks/23/path = NodePath("Armature/Skeleton:right_calf")
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tracks/23/interp = 1
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tracks/23/loop_wrap = true
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tracks/23/enabled = true
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tracks/23/keys = PoolRealArray( 0, 1, -4.65661e-10, 8.9407e-08, -2.98023e-08, 0.883274, -3.62249e-05, -0.349094, 0.312988, 0.999982, 1, 1.00001, 0.17, 1, 2.98023e-08, -2.98023e-08, 5.96046e-08, 0.688938, -1.40641e-05, -0.272284, 0.671733, 0.999989, 1.00001, 0.999992, 0.4, 1, -4.65661e-10, 5.96046e-08, 0, 0.433579, -5.59211e-06, -0.171357, 0.884673, 0.999992, 1.00001, 0.999992, 0.57, 1, -1.53668e-08, -8.9407e-08, 0, 0.231599, -1.54532e-06, -0.0915304, 0.968496, 0.999995, 1, 0.999998, 0.8, 1, -4.65661e-10, 8.9407e-08, -2.98023e-08, 0.883274, -3.62249e-05, -0.349094, 0.312988, 0.999982, 1, 1.00001 )
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tracks/24/type = "transform"
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tracks/24/path = NodePath("Armature/Skeleton:right_thigh")
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tracks/24/interp = 1
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tracks/24/loop_wrap = true
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tracks/24/keys = PoolRealArray( 0, 1, 0, -1.18278e-07, 3.00352e-08, -0.521567, -0.10345, 0.098735, 0.841141, 0.999975, 0.99999, 1, 0.17, 1, -7.45058e-09, -5.96046e-08, 1.5134e-08, -0.681913, -0.0800445, 0.126092, 0.716023, 0.999968, 0.999996, 1, 0.4, 1, 0, 0, -1.49012e-08, -0.264821, -0.134674, 0.025924, 0.954495, 0.999965, 0.999999, 1, 0.57, 1, -7.45058e-09, -5.96046e-08, 1.5134e-08, 0.241525, -0.178461, -0.0758908, 0.950819, 0.999959, 1, 1.00001, 0.8, 1, 0, -1.18278e-07, 3.00352e-08, -0.521567, -0.10345, 0.098735, 0.841141, 0.999975, 0.99999, 1 )
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tracks/25/type = "transform"
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tracks/25/path = NodePath("Armature/Skeleton:spine_control_lownoexp")
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tracks/25/interp = 1
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tracks/25/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.0194752, 0, 0, 0.99981, 1, 1, 1, 0.17, 1, 0, -1.49008e-08, 0, -0.0194753, 2.81946e-18, -1.16435e-10, 0.99981, 1, 1, 1, 0.4, 1, 0, -4.26326e-13, 0, -0.0194753, 1.68777e-22, -3.3313e-15, 0.99981, 1, 1, 1, 0.57, 1, 0, -1.49007e-08, 0, -0.0194753, 4.12075e-18, -1.16434e-10, 0.99981, 1, 1, 1, 0.8, 1, 0, 0, 0, -0.0194752, 0, 0, 0.99981, 1, 1, 1 )
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tracks/26/type = "transform"
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tracks/26/path = NodePath("Armature/Skeleton:left_foot")
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tracks/26/interp = 1
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tracks/26/loop_wrap = true
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tracks/26/imported = false
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tracks/26/enabled = true
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tracks/26/keys = PoolRealArray( 0, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1, 0.17, 1, -2.04891e-08, -5.21541e-08, 0, 0.178844, 0.0815526, -0.19994, 0.959889, 1, 1, 1, 0.4, 1, -5.58794e-09, -5.96046e-08, 2.98023e-08, -0.024769, 0.131338, -0.229516, 0.964085, 1, 1, 1, 0.57, 1, -9.31323e-09, -3.72529e-08, 2.98023e-08, 0.21063, -0.201283, -0.264237, 0.919401, 1, 1, 1, 0.8, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1 )
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tracks/27/type = "transform"
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tracks/27/path = NodePath("Armature/Skeleton:left_calf")
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tracks/27/interp = 1
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tracks/27/loop_wrap = true
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tracks/27/imported = false
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tracks/27/enabled = true
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tracks/27/keys = PoolRealArray( 0, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998, 0.17, 1, 3.77186e-08, 5.96046e-08, -6.0536e-08, 0.300548, 3.59238e-06, 0.123458, 0.945743, 0.999992, 1.00001, 1, 0.4, 1, 1.53668e-08, 2.98023e-08, 0, 0.887796, 5.23885e-05, 0.364703, 0.280732, 0.999973, 1, 1.00002, 0.57, 1, 4.65661e-10, 2.98023e-08, -5.96046e-08, 0.64199, 1.65792e-05, 0.263723, 0.71993, 0.999985, 1.00001, 0.999999, 0.8, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998 )
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tracks/28/type = "transform"
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tracks/28/path = NodePath("Armature/Skeleton:left_thigh")
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tracks/28/interp = 1
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tracks/28/loop_wrap = true
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tracks/28/keys = PoolRealArray( 0, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1, 0.17, 1, 0, -5.96046e-08, -1.49012e-08, 0.196037, 0.155842, 0.0850308, 0.964392, 0.999952, 0.999999, 1.00001, 0.4, 1, 7.45058e-09, 6.14673e-08, 4.65661e-10, -0.58547, 0.106492, -0.0504301, 0.802086, 0.999974, 0.999982, 1, 0.57, 1, 0, -5.96046e-08, -1.49012e-08, -0.662867, 0.118159, -0.101946, 0.732293, 0.999959, 0.999989, 1.00001, 0.8, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1 )
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||
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tracks/29/type = "transform"
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tracks/29/path = NodePath("Armature/Skeleton:pelvis")
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tracks/29/interp = 1
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tracks/29/loop_wrap = true
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tracks/29/imported = false
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tracks/29/enabled = true
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tracks/29/keys = PoolRealArray( 0, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1, 0.17, 1, 0, 0.106292, -0.0122837, 0.106086, -0.00327939, 0.0127752, 0.994269, 1, 1, 1, 0.4, 1, 0, -0.0658296, -0.0122838, 0.122638, -9.38332e-08, 3.65536e-07, 0.992451, 1, 1, 1, 0.57, 1, 0, 0.10629, -0.0122837, 0.106086, -0.00327937, 0.0127751, 0.994269, 1, 1, 1, 0.8, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1 )
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||
|
tracks/30/type = "transform"
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tracks/30/path = NodePath("Armature/Skeleton:root")
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tracks/30/interp = 1
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tracks/30/loop_wrap = true
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tracks/30/imported = false
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tracks/30/enabled = true
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tracks/30/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.17, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.4, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.57, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
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animation = ExtResource( 1 )
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animation_fps = 30
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start_frame_index = 0
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keyframe/0/name = ""
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keyframe/0/animation_keyframe_index = 70
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keyframe/0/next_keyframe = 1
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keyframe/0/transition = 1.0
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keyframe/0/time = 0.17
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keyframe/0/position = Vector2( 180, -40 )
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keyframe/1/animation_keyframe_index = 71
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keyframe/1/next_keyframe = 2
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keyframe/1/time = 0.23
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keyframe/1/position = Vector2( 380, -40 )
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keyframe/2/animation_keyframe_index = 72
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keyframe/2/time = 0.17
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keyframe/3/animation_keyframe_index = 73
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keyframe/3/next_keyframe = 4
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keyframe/3/time = 0.23
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keyframe/4/animation_keyframe_index = 70
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keyframe/4/transition = 1.0
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keyframe/4/time = 0.0
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keyframe/4/position = Vector2( 980, -40 )
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