mirror of
https://github.com/Relintai/broken_seals.git
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258 lines
23 KiB
Plaintext
258 lines
23 KiB
Plaintext
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[gd_resource type="ProceduralAnimation" load_steps=2 format=2]
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[ext_resource path="res://modules/species/Human/models/animations.tres" type="Animation" id=1]
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[resource]
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length = 0.8
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loop = true
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tracks/0/type = "transform"
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tracks/0/path = NodePath("Armature/Skeleton:spine_control_highnoexp")
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tracks/0/interp = 1
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tracks/1/type = "transform"
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tracks/1/path = NodePath("Armature/Skeleton:left_thumb_end")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/2/type = "transform"
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tracks/2/path = NodePath("Armature/Skeleton:left_thunb_base")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/3/type = "transform"
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tracks/3/path = NodePath("Armature/Skeleton:left_fingers_end")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/4/type = "transform"
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tracks/4/path = NodePath("Armature/Skeleton:left_fingers_base")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/enabled = true
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tracks/5/type = "transform"
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tracks/5/path = NodePath("Armature/Skeleton:left_hand")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/6/type = "transform"
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tracks/6/path = NodePath("Armature/Skeleton:left_forearm")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/7/type = "transform"
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tracks/7/path = NodePath("Armature/Skeleton:left_upper_arm")
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/8/type = "transform"
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tracks/8/path = NodePath("Armature/Skeleton:left_clavicle")
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tracks/8/interp = 1
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tracks/8/loop_wrap = true
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tracks/8/imported = false
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tracks/8/enabled = true
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tracks/9/type = "transform"
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tracks/9/path = NodePath("Armature/Skeleton:head")
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tracks/9/interp = 1
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tracks/9/loop_wrap = true
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tracks/9/imported = false
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tracks/9/enabled = true
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tracks/10/type = "transform"
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tracks/10/path = NodePath("Armature/Skeleton:neck")
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tracks/10/interp = 1
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tracks/10/loop_wrap = true
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tracks/11/type = "transform"
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tracks/11/path = NodePath("Armature/Skeleton:right_thumb_head")
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tracks/11/interp = 1
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tracks/11/loop_wrap = true
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tracks/11/imported = false
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tracks/12/type = "transform"
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tracks/12/path = NodePath("Armature/Skeleton:right_thumb_base")
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tracks/12/interp = 1
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tracks/12/loop_wrap = true
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tracks/13/type = "transform"
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tracks/13/path = NodePath("Armature/Skeleton:right_fingers_head")
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tracks/13/interp = 1
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tracks/14/type = "transform"
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tracks/14/path = NodePath("Armature/Skeleton:right_fingers_base")
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tracks/14/interp = 1
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tracks/14/loop_wrap = true
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tracks/15/type = "transform"
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tracks/15/path = NodePath("Armature/Skeleton:right_hand")
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tracks/15/interp = 1
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tracks/16/type = "transform"
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tracks/16/path = NodePath("Armature/Skeleton:right_forearm")
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tracks/16/interp = 1
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tracks/16/loop_wrap = true
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tracks/17/type = "transform"
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tracks/17/path = NodePath("Armature/Skeleton:right_upper_arm")
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tracks/17/interp = 1
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tracks/17/loop_wrap = true
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tracks/17/imported = false
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tracks/17/enabled = true
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tracks/17/keys = PoolRealArray( 0, 1, 4.65661e-10, -5.21541e-08, -1.19209e-07, -0.307728, -0.441163, -0.0306182, 0.842461, 1.00208, 1.00114, 0.99639, 0.17, 1, -7.45058e-09, -2.98023e-08, 0, -0.621412, 0.0613869, 0.277736, 0.730028, 0.999114, 0.996644, 1.00393, 0.4, 1, -5.96046e-08, -2.98023e-08, -1.19209e-07, -0.530464, 0.0461924, 0.300428, 0.791339, 1.00084, 1.00276, 0.996524, 0.57, 1, -7.45058e-09, 4.47035e-08, 1.18744e-07, -0.395484, -0.277677, 0.23041, 0.844629, 1.00002, 0.996697, 1.00363, 0.8, 1, 4.65661e-10, -5.21541e-08, -1.19209e-07, -0.307728, -0.441163, -0.0306182, 0.842461, 1.00208, 1.00114, 0.99639 )
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||
|
tracks/18/type = "transform"
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||
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tracks/18/path = NodePath("Armature/Skeleton:right_clavicle")
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||
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tracks/18/interp = 1
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tracks/18/loop_wrap = true
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tracks/18/imported = false
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tracks/18/enabled = true
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tracks/18/keys = PoolRealArray( 0, 1, -2.98023e-08, -1.49012e-08, 0, -0.0364266, -0.00830679, -0.174019, 0.984033, 1, 1, 1, 0.17, 1, 7.45058e-09, -1.49012e-08, 0, 0.0856072, 0.00604197, -0.00765642, 0.996281, 1, 1, 1, 0.4, 1, 2.98023e-08, -1.49012e-08, 1.49012e-08, 0.00169375, -0.017698, 0.0856212, 0.996169, 1, 1, 1, 0.57, 1, -2.23517e-08, -2.23517e-08, 0, -0.0157701, 0.0156966, -0.164933, 0.986054, 1, 1, 1, 0.8, 1, -2.98023e-08, -1.49012e-08, 0, -0.0364266, -0.00830679, -0.174019, 0.984033, 1, 1, 1 )
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||
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tracks/19/type = "transform"
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||
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tracks/19/path = NodePath("Armature/Skeleton:spine_2")
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||
|
tracks/19/interp = 1
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tracks/19/loop_wrap = true
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tracks/19/enabled = true
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tracks/19/keys = PoolRealArray( 0, 1, -1.49008e-08, 0, -2.98023e-08, -0.0306114, -0.088948, 0.026577, 0.995211, 0.999888, 0.965716, 0.999851, 0.17, 1, -2.23515e-07, -2.38419e-07, 3.42727e-07, 0.014262, -0.164788, -0.00106189, 0.986225, 1, 1.00312, 1, 0.4, 1, -1.49034e-08, -2.38419e-07, -5.96046e-08, -0.0266899, -0.108117, 0.0312156, 0.99329, 0.999848, 0.965717, 0.99989, 0.57, 1, -1.49012e-08, 1.19209e-07, -1.48779e-07, 0.013496, -0.119832, 0.000588611, 0.992702, 1, 1.00278, 1, 0.8, 1, -1.49008e-08, 0, -2.98023e-08, -0.0306114, -0.088948, 0.026577, 0.995211, 0.999888, 0.965716, 0.999851 )
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tracks/20/type = "transform"
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tracks/20/path = NodePath("Armature/Skeleton:spine_1")
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tracks/20/interp = 1
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tracks/20/loop_wrap = true
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tracks/20/keys = PoolRealArray( 0, 1, 2.98023e-08, -1.19209e-07, -1.18976e-07, 0.0516129, -0.122888, -0.0322404, 0.990553, 1.0001, 1.0497, 1.00025, 0.17, 1, 1.49012e-08, 5.96046e-08, 1.49012e-08, 0.00732664, -0.0516241, -0.00772026, 0.99861, 1, 1.00851, 1.00001, 0.4, 1, -1.50176e-08, -1.19209e-07, 2.32831e-10, 0.0473976, -0.112406, -0.039867, 0.99173, 1.00014, 1.0497, 1.00021, 0.57, 1, 2.84868e-07, -5.96046e-08, -1.49012e-07, 0.0113209, -0.0282706, -0.00688407, 0.999512, 1, 1.01016, 1.00002, 0.8, 1, 2.98023e-08, -1.19209e-07, -1.18976e-07, 0.0516129, -0.122888, -0.0322404, 0.990553, 1.0001, 1.0497, 1.00025 )
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||
|
tracks/21/type = "transform"
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||
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tracks/21/path = NodePath("Armature/Skeleton:spine")
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tracks/21/interp = 1
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tracks/21/loop_wrap = true
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tracks/21/imported = false
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tracks/21/keys = PoolRealArray( 0, 1, 1.86265e-09, 0, 4.47035e-08, 0.0490685, -0.0768634, -0.0118361, 0.995763, 1, 0.982333, 1, 0.17, 1, -2.91038e-11, 5.96046e-08, 1.49012e-08, -0.00410064, -0.0959443, 0.00206773, 0.995376, 1, 0.993024, 1, 0.4, 1, 1.86265e-09, 0, 4.47035e-08, 0.0481555, -0.143989, -0.0151254, 0.988291, 1, 0.982334, 1, 0.57, 1, 1.86265e-09, -1.19209e-07, 4.47035e-08, -0.00161263, -0.0627666, 0.00171577, 0.998025, 1, 0.992109, 1, 0.8, 1, 1.86265e-09, 0, 4.47035e-08, 0.0490685, -0.0768634, -0.0118361, 0.995763, 1, 0.982333, 1 )
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||
|
tracks/22/type = "transform"
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tracks/22/path = NodePath("Armature/Skeleton:right_foot")
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tracks/22/interp = 1
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tracks/22/loop_wrap = true
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tracks/22/imported = false
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tracks/22/enabled = true
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tracks/22/keys = PoolRealArray( 0, 1, 3.72529e-09, -7.45058e-09, -2.98023e-08, 0.19517, -0.0119899, 0.135253, 0.971325, 1, 1, 1, 0.17, 1, 1.86265e-09, 0, 0, -0.0929143, -0.0629023, 0.159406, 0.980816, 1, 1, 1, 0.4, 1, 5.58794e-09, -5.96046e-08, 0, 0.249518, 0.0419373, 0.194067, 0.947797, 1, 1, 1, 0.57, 1, -5.58794e-09, -2.98023e-08, 0, 0.324866, 0.110127, 0.217509, 0.913796, 1, 1, 1, 0.8, 1, 3.72529e-09, -7.45058e-09, -2.98023e-08, 0.19517, -0.0119899, 0.135253, 0.971325, 1, 1, 1 )
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||
|
tracks/23/type = "transform"
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||
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tracks/23/path = NodePath("Armature/Skeleton:right_calf")
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tracks/23/interp = 1
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tracks/23/loop_wrap = true
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tracks/23/imported = false
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tracks/23/enabled = true
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tracks/23/keys = PoolRealArray( 0, 1, 2.98023e-08, -2.98023e-08, 5.96046e-08, 0.688933, -1.4064e-05, -0.272281, 0.67174, 0.999989, 1.00001, 0.999992, 0.17, 1, -4.65661e-10, 5.96046e-08, 0, 0.433574, -5.59209e-06, -0.171355, 0.884676, 0.999992, 1.00001, 0.999992, 0.4, 1, -1.53668e-08, -8.9407e-08, 0, 0.231595, -1.54147e-06, -0.0915289, 0.968497, 0.999995, 1, 0.999998, 0.57, 1, -4.65661e-10, 8.9407e-08, -2.98023e-08, 0.883271, -3.62166e-05, -0.349092, 0.312998, 0.999982, 1, 1.00001, 0.8, 1, 2.98023e-08, -2.98023e-08, 5.96046e-08, 0.688933, -1.4064e-05, -0.272281, 0.67174, 0.999989, 1.00001, 0.999992 )
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tracks/24/type = "transform"
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tracks/24/path = NodePath("Armature/Skeleton:right_thigh")
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tracks/24/interp = 1
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tracks/24/loop_wrap = true
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tracks/24/imported = false
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tracks/24/enabled = true
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tracks/24/keys = PoolRealArray( 0, 1, -7.45058e-09, -5.96046e-08, 1.5134e-08, -0.681916, -0.080044, 0.126092, 0.71602, 0.999968, 0.999996, 1, 0.17, 1, 0, 0, -1.49012e-08, -0.264813, -0.134675, 0.025922, 0.954497, 0.999965, 0.999999, 1, 0.4, 1, -7.45058e-09, -5.96046e-08, 1.5134e-08, 0.241534, -0.178462, -0.0758925, 0.950817, 0.999959, 1, 1.00001, 0.57, 1, 0, -1.18278e-07, 3.00352e-08, -0.52156, -0.103452, 0.0987333, 0.841145, 0.999975, 0.999991, 1, 0.8, 1, -7.45058e-09, -5.96046e-08, 1.5134e-08, -0.681916, -0.080044, 0.126092, 0.71602, 0.999968, 0.999996, 1 )
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tracks/25/type = "transform"
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tracks/25/path = NodePath("Armature/Skeleton:spine_control_lownoexp")
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tracks/25/interp = 1
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tracks/25/loop_wrap = true
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tracks/25/imported = false
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tracks/25/enabled = true
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tracks/25/keys = PoolRealArray( 0, 1, -1.33227e-14, -1.49011e-08, 0, -0.0194753, -6.66206e-15, -1.16437e-10, 0.99981, 1, 1, 1, 0.17, 1, 0, -1.59872e-13, 0, -0.0194753, 3.72302e-23, -1.24924e-15, 0.99981, 1, 1, 1, 0.4, 1, 0, -1.4901e-08, 0, -0.0194753, 3.03634e-18, -1.16436e-10, 0.99981, 1, 1, 1, 0.57, 1, 0, -1.59872e-13, 0, -0.0194752, -4.05395e-23, -1.24924e-15, 0.99981, 1, 1, 1, 0.8, 1, -1.33227e-14, -1.49011e-08, 0, -0.0194753, -6.66206e-15, -1.16437e-10, 0.99981, 1, 1, 1 )
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tracks/26/type = "transform"
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tracks/26/path = NodePath("Armature/Skeleton:left_foot")
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tracks/26/interp = 1
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tracks/26/loop_wrap = true
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tracks/26/imported = false
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tracks/26/enabled = true
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tracks/26/keys = PoolRealArray( 0, 1, -2.04891e-08, -5.21541e-08, 0, 0.178851, 0.0815544, -0.19994, 0.959888, 1, 1, 1, 0.17, 1, -5.58794e-09, -5.96046e-08, 2.98023e-08, -0.0247728, 0.131338, -0.229516, 0.964085, 1, 1, 1, 0.4, 1, -9.31323e-09, -3.72529e-08, 2.98023e-08, 0.210634, -0.201289, -0.264237, 0.919399, 1, 1, 1, 0.57, 1, 9.31323e-09, 2.98023e-08, 0, -0.134978, -0.0112273, -0.191692, 0.972064, 1, 1, 1, 0.8, 1, -2.04891e-08, -5.21541e-08, 0, 0.178851, 0.0815544, -0.19994, 0.959888, 1, 1, 1 )
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||
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tracks/27/type = "transform"
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tracks/27/path = NodePath("Armature/Skeleton:left_calf")
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tracks/27/interp = 1
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tracks/27/loop_wrap = true
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tracks/27/imported = false
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tracks/27/enabled = true
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tracks/27/keys = PoolRealArray( 0, 1, 3.77186e-08, 5.96046e-08, -6.0536e-08, 0.30055, 3.59632e-06, 0.123459, 0.945742, 0.999992, 1.00001, 1, 0.17, 1, 1.53668e-08, 2.98023e-08, 0, 0.8878, 5.23756e-05, 0.364705, 0.280715, 0.999973, 1, 1.00002, 0.4, 1, 4.65661e-10, 2.98023e-08, -5.96046e-08, 0.641984, 1.6579e-05, 0.26372, 0.719937, 0.999985, 1.00001, 0.999999, 0.57, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236488, 2.19448e-06, 0.0971434, 0.966766, 0.999995, 1, 0.999998, 0.8, 1, 3.77186e-08, 5.96046e-08, -6.0536e-08, 0.30055, 3.59632e-06, 0.123459, 0.945742, 0.999992, 1.00001, 1 )
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||
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tracks/28/type = "transform"
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tracks/28/path = NodePath("Armature/Skeleton:left_thigh")
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tracks/28/interp = 1
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tracks/28/loop_wrap = true
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tracks/28/imported = false
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tracks/28/enabled = true
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tracks/28/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -1.49012e-08, 0.196041, 0.155843, 0.0850319, 0.964391, 0.999952, 0.999999, 1.00001, 0.17, 1, 7.45058e-09, 6.14673e-08, 4.65661e-10, -0.585482, 0.106491, -0.0504325, 0.802077, 0.999974, 0.999982, 1, 0.4, 1, 0, -5.96046e-08, -1.49012e-08, -0.662868, 0.11816, -0.101947, 0.732291, 0.999959, 0.999989, 1.00001, 0.57, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191328, 0.133554, 0.0305272, 0.990386, 0.999956, 1, 1, 0.8, 1, 0, -5.96046e-08, -1.49012e-08, 0.196041, 0.155843, 0.0850319, 0.964391, 0.999952, 0.999999, 1.00001 )
|
||
|
tracks/29/type = "transform"
|
||
|
tracks/29/path = NodePath("Armature/Skeleton:pelvis")
|
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|
tracks/29/interp = 1
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|
tracks/29/loop_wrap = true
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tracks/29/imported = false
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tracks/29/enabled = true
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tracks/29/keys = PoolRealArray( 0, 1, 3.00133e-09, 0.106295, -0.0122837, 0.106086, -0.00327946, 0.0127754, 0.99427, 1, 1, 1, 0.17, 1, 0, -0.0658326, -0.0122838, 0.122639, -3.51874e-08, 1.37076e-07, 0.992451, 1, 1, 1, 0.4, 1, 0, 0.106293, -0.0122837, 0.106086, -0.00327942, 0.0127753, 0.994269, 1, 1, 1, 0.57, 1, 0, -0.0658326, -0.0122838, 0.118299, -3.51867e-08, 1.37073e-07, 0.992978, 1, 1, 1, 0.8, 1, 3.00133e-09, 0.106295, -0.0122837, 0.106086, -0.00327946, 0.0127754, 0.99427, 1, 1, 1 )
|
||
|
tracks/30/type = "transform"
|
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|
tracks/30/path = NodePath("Armature/Skeleton:root")
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|
tracks/30/interp = 1
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|
tracks/30/loop_wrap = true
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tracks/30/imported = false
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tracks/30/enabled = true
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tracks/30/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.17, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.4, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.57, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
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animation = ExtResource( 1 )
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animation_fps = 30
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start_frame_index = 0
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keyframe/0/name = ""
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keyframe/0/animation_keyframe_index = 50
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keyframe/0/next_keyframe = 1
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keyframe/0/transition = 1.0
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keyframe/0/time = 0.17
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keyframe/0/position = Vector2( 180, -40 )
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keyframe/1/name = ""
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keyframe/1/animation_keyframe_index = 51
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keyframe/1/next_keyframe = 2
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keyframe/1/transition = 1.0
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keyframe/1/time = 0.23
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keyframe/1/position = Vector2( 380, -40 )
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keyframe/2/name = ""
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keyframe/2/animation_keyframe_index = 52
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keyframe/2/next_keyframe = 3
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keyframe/2/transition = 1.0
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keyframe/2/time = 0.17
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keyframe/2/position = Vector2( 580, -40 )
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keyframe/3/animation_keyframe_index = 53
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keyframe/3/next_keyframe = 4
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keyframe/3/transition = 1.0
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keyframe/3/time = 0.23
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keyframe/3/position = Vector2( 780, -40 )
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keyframe/4/name = ""
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keyframe/4/animation_keyframe_index = 50
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keyframe/4/next_keyframe = -1
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keyframe/4/transition = 1.0
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keyframe/4/time = 0.0
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keyframe/4/position = Vector2( 980, -40 )
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