broken_seals/game/addons/gdc_converter/plugin.gd

168 lines
3.5 KiB
GDScript3
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tool
extends EditorPlugin
func _enter_tree():
add_tool_menu_item("Convert scripts", self, "on_menu_clicked")
func _exit_tree():
remove_tool_menu_item("Convert scripts")
func on_menu_clicked(val) -> void:
var dir = Directory.new()
var dir_name = get_editor_interface().get_selected_path()
if dir.open(dir_name) == OK:
dir.list_dir_begin()
var file_name = dir.get_next()
while file_name != "":
if !dir.current_is_dir():
if file_name.get_extension() == "gd":
process_file(dir_name + file_name)
return
file_name = dir.get_next()
enum GDScopeType {
GDSCOPE_TYPE_GENERIC = 0,
GDSCOPE_TYPE_CLASS,
GDSCOPE_TYPE_IF,
GDSCOPE_TYPE_ELIF,
GDSCOPE_TYPE_ELSE,
GDSCOPE_TYPE_FUNC,
GDSCOPE_TYPE_FOR,
GDSCOPE_TYPE_WHILE,
};
class GDSScope:
var type : int = GDScopeType.GDSCOPE_TYPE_GENERIC
var scope_name : String = ""
var scope_data : String = ""
var raw_scope_data : String = ""
var subscopes : Array = Array()
var scope_lines : PoolStringArray = PoolStringArray()
func parse(contents : PoolStringArray, current_index : int = 0, current_indent : int = 0) -> int:
while current_index < contents.size():
var cl : String = contents[current_index]
if cl.begins_with("#"):
scope_lines.append(cl)
current_index += 1
continue
var curr_line_indent : int = get_indent_count(cl)
if curr_line_indent < current_indent:
return current_index
if cl.ends_with(":"):
var scope : GDSScope = GDSScope.new()
scope.parse_scope_data(cl)
current_index += 1
current_index = scope.parse(contents, current_index, curr_line_indent)
subscopes.append(scope)
#don't
#current_index += 1
continue
scope_lines.append(cl)
current_index += 1
return current_index
func parse_scope_data(s : String) -> void:
raw_scope_data = s
#todo handle and split ifs, etc
func get_indent_count(s : String) -> int:
var c : int = 0
for ch in s:
if ch == "\t":
c += 1
else:
break
return c
func _to_string():
var s : String = "---GDSScope---\n"
s += raw_scope_data + "\n"
for l in scope_lines:
s += l + "\n"
for subs in subscopes:
s += "\n"
s += str(subs)
s += "\n"
s += "\n"
return s
class GDSParser:
var root : GDSScope
func parse(contents : String) -> void:
root = GDSScope.new()
var c : PoolStringArray = split_preprocess_content(contents)
root.parse(c)
func split_preprocess_content(contents : String) -> PoolStringArray:
var ret : PoolStringArray = PoolStringArray()
contents = contents.replace("\r\n", "\n")
var sp : PoolStringArray = contents.split("\n")
var pl : String = ""
var accum : bool = false
for i in range(sp.size()):
var l : String = sp[i]
l = l.strip_edges(false, true)
var lfstrip : String = l.strip_edges(true, false)
if lfstrip == "":
continue
if lfstrip.begins_with("#"):
ret.append(lfstrip)
continue
if l.ends_with("\\"):
if !accum:
accum = true
pl = l
else:
pl += l.substr(0, l.length() - 1).strip_edges()
else:
if accum:
accum = false
ret.append(pl)
pl = ""
else:
ret.append(l)
return ret
func _to_string():
return str(root)
func process_file(file_name : String) -> void:
var file : File = File.new()
file.open(file_name, File.READ)
var contents : String = file.get_as_text()
file.close()
var parser : GDSParser = GDSParser.new()
parser.parse(contents)
print(parser)