mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-28 13:27:10 +01:00
49 lines
1.5 KiB
GDScript3
49 lines
1.5 KiB
GDScript3
|
tool
|
||
|
extends Spatial
|
||
|
|
||
|
class_name BoneHandle
|
||
|
|
||
|
var bone_editor
|
||
|
var skeleton:Skeleton = null
|
||
|
var bone_id:int = -1
|
||
|
var bone_name:String = ""
|
||
|
var original_rest:Transform
|
||
|
var original_parent_rest:Transform
|
||
|
var original_global_rest_origin:Vector3
|
||
|
var enabled:bool = true
|
||
|
|
||
|
var pose:Transform
|
||
|
|
||
|
func _ready( ):
|
||
|
if self.skeleton == null or self.bone_id == -1:
|
||
|
return
|
||
|
|
||
|
self.original_rest = self.skeleton.get_bone_rest( self.bone_id )
|
||
|
var parent_bone_id:int = self.skeleton.get_bone_parent( self.bone_id )
|
||
|
if parent_bone_id != -1:
|
||
|
self.original_parent_rest = self.skeleton.get_bone_global_pose( parent_bone_id )
|
||
|
|
||
|
self.transform.basis = Basis( )
|
||
|
self.transform.origin = self.original_parent_rest.basis.xform( self.original_rest.origin )
|
||
|
self.original_global_rest_origin = self.transform.origin
|
||
|
|
||
|
func init_pose( ):
|
||
|
self.transform.basis = Basis( )
|
||
|
self.transform.origin = self.original_parent_rest.basis.xform( self.original_rest.origin )
|
||
|
|
||
|
func set_pose( basis:Basis, origin:Vector3 ):
|
||
|
self.transform.basis = basis
|
||
|
self.transform.origin = self.original_global_rest_origin + self.original_parent_rest.basis.xform( origin )
|
||
|
# printt( self.bone_name, basis, origin )
|
||
|
|
||
|
func _process( delta:float ):
|
||
|
if self.skeleton == null or self.bone_id == -1:
|
||
|
return
|
||
|
|
||
|
if self.enabled:
|
||
|
var t:Transform = Transform( )
|
||
|
t.basis = self.transform.basis
|
||
|
t.origin = self.original_parent_rest.basis.xform_inv( self.transform.origin - self.original_global_rest_origin )
|
||
|
self.skeleton.set_bone_pose( self.bone_id, t )
|
||
|
self.pose = t
|