mirror of
https://github.com/Relintai/broken_seals.git
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246 lines
16 KiB
Plaintext
246 lines
16 KiB
Plaintext
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[gd_resource type="ProceduralAnimation" load_steps=2 format=2]
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[ext_resource path="res://modules/species/Human/models/animations.tres" type="Animation" id=1]
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[resource]
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length = 6.0
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loop = true
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tracks/0/path = NodePath("Armature/Skeleton:spine_control_highnoexp")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/1/type = "transform"
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tracks/1/path = NodePath("Armature/Skeleton:left_thumb_end")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/2/type = "transform"
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tracks/2/path = NodePath("Armature/Skeleton:left_thunb_base")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/3/type = "transform"
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tracks/3/path = NodePath("Armature/Skeleton:left_fingers_end")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/4/type = "transform"
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tracks/4/path = NodePath("Armature/Skeleton:left_fingers_base")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/5/type = "transform"
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tracks/5/path = NodePath("Armature/Skeleton:left_hand")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/6/type = "transform"
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tracks/6/path = NodePath("Armature/Skeleton:left_forearm")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/7/type = "transform"
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tracks/7/path = NodePath("Armature/Skeleton:left_upper_arm")
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/8/type = "transform"
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tracks/8/path = NodePath("Armature/Skeleton:left_clavicle")
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tracks/8/interp = 1
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tracks/8/loop_wrap = true
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tracks/8/imported = false
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tracks/8/enabled = true
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tracks/8/keys = PoolRealArray( 0, 1, 3.67872e-08, -3.72529e-09, 0, 0.00236449, 0.00812058, -0.116759, 0.993124, 1, 1, 1, 1, 1, 3.67872e-08, -3.72529e-09, 0, 0.00236449, 0.00812058, -0.116759, 0.993124, 1, 1, 1, 5, 1, 3.67872e-08, -3.72529e-09, 0, 0.00236449, 0.00812058, -0.116759, 0.993124, 1, 1, 1 )
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tracks/9/type = "transform"
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tracks/9/path = NodePath("Armature/Skeleton:head")
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tracks/9/interp = 1
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tracks/9/loop_wrap = true
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tracks/9/imported = false
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tracks/9/enabled = true
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tracks/10/type = "transform"
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tracks/10/path = NodePath("Armature/Skeleton:neck")
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tracks/10/interp = 1
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tracks/10/loop_wrap = true
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tracks/10/imported = false
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tracks/11/type = "transform"
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tracks/11/path = NodePath("Armature/Skeleton:right_thumb_head")
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tracks/11/interp = 1
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tracks/11/loop_wrap = true
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tracks/11/imported = false
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tracks/11/enabled = true
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tracks/12/type = "transform"
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tracks/12/path = NodePath("Armature/Skeleton:right_thumb_base")
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tracks/12/interp = 1
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tracks/12/loop_wrap = true
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tracks/12/imported = false
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tracks/12/enabled = true
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tracks/13/type = "transform"
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tracks/13/path = NodePath("Armature/Skeleton:right_fingers_head")
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tracks/13/interp = 1
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tracks/13/loop_wrap = true
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tracks/13/imported = false
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tracks/13/enabled = true
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tracks/14/type = "transform"
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tracks/14/path = NodePath("Armature/Skeleton:right_fingers_base")
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tracks/14/interp = 1
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tracks/14/loop_wrap = true
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tracks/14/imported = false
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tracks/14/enabled = true
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tracks/15/type = "transform"
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tracks/15/path = NodePath("Armature/Skeleton:right_hand")
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tracks/15/interp = 1
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tracks/15/loop_wrap = true
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tracks/15/imported = false
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tracks/15/enabled = true
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tracks/16/type = "transform"
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tracks/16/path = NodePath("Armature/Skeleton:right_forearm")
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tracks/16/interp = 1
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tracks/16/loop_wrap = true
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tracks/16/imported = false
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tracks/16/enabled = true
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tracks/17/type = "transform"
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tracks/17/path = NodePath("Armature/Skeleton:right_upper_arm")
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tracks/17/interp = 1
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tracks/17/loop_wrap = true
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tracks/17/imported = false
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tracks/17/enabled = true
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tracks/18/type = "transform"
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tracks/18/path = NodePath("Armature/Skeleton:right_clavicle")
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tracks/18/interp = 1
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tracks/18/loop_wrap = true
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tracks/18/imported = false
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tracks/18/enabled = true
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tracks/19/type = "transform"
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tracks/19/path = NodePath("Armature/Skeleton:spine_2")
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tracks/19/interp = 1
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tracks/19/loop_wrap = true
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tracks/19/imported = false
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tracks/19/enabled = true
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tracks/20/type = "transform"
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tracks/20/path = NodePath("Armature/Skeleton:spine_1")
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tracks/20/interp = 1
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tracks/20/loop_wrap = true
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tracks/20/imported = false
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tracks/21/type = "transform"
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tracks/21/path = NodePath("Armature/Skeleton:spine")
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tracks/21/interp = 1
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tracks/21/loop_wrap = true
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tracks/21/imported = false
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tracks/21/enabled = true
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tracks/22/type = "transform"
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tracks/22/path = NodePath("Armature/Skeleton:right_foot")
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tracks/22/interp = 1
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tracks/22/loop_wrap = true
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tracks/22/imported = false
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tracks/22/enabled = true
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tracks/23/type = "transform"
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tracks/23/path = NodePath("Armature/Skeleton:right_calf")
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tracks/23/interp = 1
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tracks/23/loop_wrap = true
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tracks/23/imported = false
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tracks/23/enabled = true
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tracks/23/keys = PoolRealArray( 0, 1, -4.65661e-10, 8.9407e-08, -2.98023e-08, 0.883274, -3.62249e-05, -0.349094, 0.312988, 0.999982, 1, 1.00001, 1, 1, -4.65661e-10, 8.9407e-08, -2.98023e-08, 0.883274, -3.62249e-05, -0.349094, 0.312988, 0.999982, 1, 1.00001, 5, 1, -4.65661e-10, 8.9407e-08, -2.98023e-08, 0.883274, -3.62249e-05, -0.349094, 0.312988, 0.999982, 1, 1.00001 )
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tracks/24/type = "transform"
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tracks/24/path = NodePath("Armature/Skeleton:right_thigh")
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tracks/24/interp = 1
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tracks/24/loop_wrap = true
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tracks/24/imported = false
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tracks/24/enabled = true
|
||
|
tracks/24/keys = PoolRealArray( 0, 1, 0, -1.18278e-07, 3.00352e-08, -0.521567, -0.10345, 0.098735, 0.841141, 0.999975, 0.99999, 1, 1, 1, 0, -1.18278e-07, 3.00352e-08, -0.521567, -0.10345, 0.098735, 0.841141, 0.999975, 0.99999, 1, 5, 1, 0, -1.18278e-07, 3.00352e-08, -0.521567, -0.10345, 0.098735, 0.841141, 0.999975, 0.99999, 1 )
|
||
|
tracks/25/type = "transform"
|
||
|
tracks/25/path = NodePath("Armature/Skeleton:spine_control_lownoexp")
|
||
|
tracks/25/interp = 1
|
||
|
tracks/25/loop_wrap = true
|
||
|
tracks/25/imported = false
|
||
|
tracks/25/enabled = true
|
||
|
tracks/25/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.0194752, 0, 0, 0.99981, 1, 1, 1, 1, 1, 0, 0, 0, -0.0194752, 0, 0, 0.99981, 1, 1, 1, 5, 1, 0, 0, 0, -0.0194752, 0, 0, 0.99981, 1, 1, 1 )
|
||
|
tracks/26/type = "transform"
|
||
|
tracks/26/path = NodePath("Armature/Skeleton:left_foot")
|
||
|
tracks/26/interp = 1
|
||
|
tracks/26/loop_wrap = true
|
||
|
tracks/26/imported = false
|
||
|
tracks/26/enabled = true
|
||
|
tracks/26/keys = PoolRealArray( 0, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1, 1, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1, 5, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1 )
|
||
|
tracks/27/type = "transform"
|
||
|
tracks/27/path = NodePath("Armature/Skeleton:left_calf")
|
||
|
tracks/27/interp = 1
|
||
|
tracks/27/loop_wrap = true
|
||
|
tracks/27/imported = false
|
||
|
tracks/27/enabled = true
|
||
|
tracks/27/keys = PoolRealArray( 0, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998, 1, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998, 5, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998 )
|
||
|
tracks/28/type = "transform"
|
||
|
tracks/28/path = NodePath("Armature/Skeleton:left_thigh")
|
||
|
tracks/28/interp = 1
|
||
|
tracks/28/loop_wrap = true
|
||
|
tracks/28/imported = false
|
||
|
tracks/28/enabled = true
|
||
|
tracks/28/keys = PoolRealArray( 0, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1, 1, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1, 5, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1 )
|
||
|
tracks/29/type = "transform"
|
||
|
tracks/29/path = NodePath("Armature/Skeleton:pelvis")
|
||
|
tracks/29/interp = 1
|
||
|
tracks/29/loop_wrap = true
|
||
|
tracks/29/imported = false
|
||
|
tracks/29/enabled = true
|
||
|
tracks/29/keys = PoolRealArray( 0, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1, 1, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1, 5, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1 )
|
||
|
tracks/30/type = "transform"
|
||
|
tracks/30/path = NodePath("Armature/Skeleton:root")
|
||
|
tracks/30/interp = 1
|
||
|
tracks/30/loop_wrap = true
|
||
|
tracks/30/imported = false
|
||
|
tracks/30/enabled = true
|
||
|
tracks/30/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 5, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
|
||
|
animation = ExtResource( 1 )
|
||
|
animation_fps = 30
|
||
|
start_frame_index = 0
|
||
|
keyframe/0/name = ""
|
||
|
keyframe/0/animation_keyframe_index = 40
|
||
|
keyframe/0/next_keyframe = 1
|
||
|
keyframe/0/transition = 1.0
|
||
|
keyframe/0/time = 1.0
|
||
|
keyframe/0/position = Vector2( 360, -60 )
|
||
|
keyframe/1/name = ""
|
||
|
keyframe/1/animation_keyframe_index = 41
|
||
|
keyframe/1/next_keyframe = 2
|
||
|
keyframe/1/transition = 1.0
|
||
|
keyframe/1/time = 1.0
|
||
|
keyframe/1/position = Vector2( 600, -60 )
|
||
|
keyframe/2/name = ""
|
||
|
keyframe/2/animation_keyframe_index = 40
|
||
|
keyframe/2/next_keyframe = -1
|
||
|
keyframe/2/transition = 1.0
|
||
|
keyframe/2/time = 1.0
|
||
|
keyframe/2/position = Vector2( 840, -60 )
|