broken_seals/game/prop_tool/Control.tscn

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2019-11-20 14:05:35 +01:00
[gd_scene load_steps=2 format=2]
[sub_resource type="CubeMesh" id=1]
[node name="Spatial" type="Spatial"]
[node name="MeshInstance" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
material/0 = null