broken_seals/game
Relintai 8b153238c9 Created a grass texture, and a dirt texture. Modified my old textures. Now the world's textures are 64x64, and the voxel scale is 2. 2019-12-23 22:45:29 +01:00
..
addons Update everything. 2019-12-22 22:14:58 +01:00
autoload Changed the license to MIT. 2019-12-22 19:20:38 +01:00
data Created a grass texture, and a dirt texture. Modified my old textures. Now the world's textures are 64x64, and the voxel scale is 2. 2019-12-23 22:45:29 +01:00
debug
dev
dungeon_generator
menu Changed the license to MIT. 2019-12-22 19:20:38 +01:00
networking Changed the license to MIT. 2019-12-22 19:20:38 +01:00
player Changed the license to MIT. 2019-12-22 19:20:38 +01:00
prop_tool
scenes Created a grass texture, and a dirt texture. Modified my old textures. Now the world's textures are 64x64, and the voxel scale is 2. 2019-12-23 22:45:29 +01:00
scripts Changed the license to MIT. 2019-12-22 19:20:38 +01:00
ui Changed the license to MIT. 2019-12-22 19:20:38 +01:00
voxelman Turns out my main monitor's color balance was set differently, changed the settings so the style would work with the proper defaults 2019-12-07 17:00:32 +01:00
.gitignore
default_bus_layout.tres
ess_data.json Added ess_data.json. HEADS will be updated later. 2019-12-21 02:50:44 +01:00
icon.png
icon.png.flags
icon.png.import
project.godot Started reworking the current model's skeleton. 2019-12-17 23:16:10 +01:00