broken_seals/game/test_rooms/Room2.tscn

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[gd_scene load_steps=14 format=2]
[ext_resource path="res://modules/species/Human/Female/character_models/huf_spine2.gltf" type="MeshDataResource" id=1]
[ext_resource path="res://modules/species/Human/Female/character_textures/100_seamless/armor_simple.png" type="Texture" id=2]
[ext_resource path="res://modules/planets/test_planet/voxel_library/textures/stone_dungeon_1_albedo.png" type="Texture" id=4]
[ext_resource path="res://modules/core_models/wall_zn.gltf" type="MeshDataResource" id=5]
[ext_resource path="res://test_rooms/Room1.gd" type="Script" id=9]
[ext_resource path="res://test_rooms/test2_tiledwalldata.tres" type="TiledWallData" id=10]
[sub_resource type="SpatialMaterial" id=3]
albedo_texture = ExtResource( 4 )
[sub_resource type="CapsuleMesh" id=4]
[sub_resource type="SpatialMaterial" id=5]
albedo_color = Color( 0.643137, 0.133333, 0.133333, 1 )
[sub_resource type="Image" id=6]
data = {
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"format": "RGBA8",
"height": 64,
"mipmaps": false,
"width": 64
}
[sub_resource type="ImageTexture" id=7]
flags = 0
flags = 0
image = SubResource( 6 )
size = Vector2( 64, 64 )
[sub_resource type="SpatialMaterial" id=8]
albedo_texture = SubResource( 7 )
[sub_resource type="CubeMesh" id=9]
size = Vector3( 0.1, 0.1, 0.1 )
[node name="Room" type="Room"]
points = PoolVector3Array( 5.01, -0.01, -6.01, 5.01, -0.01, 0.00999975, 5.01, 3.01, 0.00999975, 5.01, 3.01, -6.01, -0.0100001, -0.01, -6.01, -0.0100001, 3.01, -6.01, -0.0100001, -0.01, 0.00999975, -0.0100001, 0.745, 0.00999975, -0.0100001, 3.01, 0.00999975, 0.826667, 3.01, 0.00999975, 0.826667, 0.745, 0.00999975 )
script = ExtResource( 9 )
[node name="Portal" type="Portal" parent="."]
transform = Transform( -1, 0, -9.61651e-07, 0, 1, 0, 9.61651e-07, 0, -1, 2, 1, 0 )
points = PoolVector2Array( -1, 1, -1, -1, 0, -1, 0, 1 )
[node name="WallXP" type="TiledWall" parent="."]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 5, 0, 0 )
width = 6
heigth = 3
data = ExtResource( 10 )
[node name="WallXN" type="TiledWall" parent="."]
transform = Transform( 1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, 0, 0, -6 )
width = 6
heigth = 3
data = ExtResource( 10 )
[node name="WallZN" type="TiledWall" parent="."]
transform = Transform( -1, 0, 3.17865e-08, 0, 1, 0, -3.17865e-08, 0, -1, 5, 0, -6 )
width = 5
heigth = 3
data = ExtResource( 10 )
[node name="Floor" type="TiledWall" parent="."]
transform = Transform( -1, 0, 3.17865e-08, -3.17865e-08, -5.96046e-08, -1, 2.66454e-15, -1, 5.96046e-08, 5, 0, 0 )
width = 5
heigth = 6
data = ExtResource( 10 )
[node name="Ceiling" type="TiledWall" parent="."]
transform = Transform( -1, 0, 3.17865e-08, 3.17865e-08, 5.96046e-08, 1, -1.77636e-15, 1, -5.96046e-08, 5, 3, -6 )
width = 5
heigth = 6
data = ExtResource( 10 )
[node name="wallzp" type="Spatial" parent="."]
[node name="WallZN2" type="TiledWall" parent="wallzp"]
transform = Transform( 1, 0, 5.56363e-08, 0, 1, 0, -5.56363e-08, 0, 1, 0, 0, 0 )
width = 2
heigth = 3
data = ExtResource( 10 )
[node name="WallZN3" type="TiledWall" parent="wallzp"]
transform = Transform( 1, 0, 5.56363e-08, 0, 1, 0, -5.56363e-08, 0, 1, 3, 0, 0 )
width = 2
heigth = 3
data = ExtResource( 10 )
collision = true
[node name="wallsegment3" type="Spatial" parent="wallzp"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 0 )
[node name="MeshDataInstance3" type="MeshDataInstance" parent="wallzp/wallsegment3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0 )
mesh_data = ExtResource( 5 )
texture = ExtResource( 4 )
material = SubResource( 3 )
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.41405, 1.16401, -3.49407 )
mesh = SubResource( 4 )
material/0 = SubResource( 5 )
[node name="MeshDataInstance" type="MeshDataInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.43392, 0.435857, -1.65536 )
mesh_data = ExtResource( 1 )
texture = ExtResource( 2 )
material = SubResource( 8 )
[node name="CPUParticles" type="CPUParticles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 3.88119, 1.16401, -1.26244 )
mesh = SubResource( 9 )