2019-11-20 13:52:52 +01:00
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<?xml version="1.0" encoding="utf-8"?>
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<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
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<asset>
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<contributor>
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<author>Anonymous</author>
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<authoring_tool>Collada Exporter for Blender 2.6+, by Juan Linietsky (juan@codenix.com)</authoring_tool>
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</contributor>
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2019-12-18 20:52:38 +01:00
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<created>2019-12-18T20:18:56Z</created>
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<modified>2019-12-18T20:18:56Z</modified>
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2019-11-20 13:52:52 +01:00
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<unit meter="1.0" name="meter"/>
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<up_axis>Z_UP</up_axis>
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</asset>
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<library_effects>
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<effect id="id-fx-2" name="Standard-fx">
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<profile_COMMON>
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<technique sid="common">
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<blinn>
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<emission>
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<color> 0.800000011920929 0.800000011920929 0.800000011920929 1.0 </color>
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</emission>
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<ambient>
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<color> 0.0 0.0 0.0 1.0 </color>
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</ambient>
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<diffuse>
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<color> 0.6400000095367432 0.6400000095367432 0.6400000095367432 0.8 </color>
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</diffuse>
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<specular>
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<color> 0.0 0.0 0.0 1.0 </color>
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</specular>
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<shininess>
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<float>50</float>
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</shininess>
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<reflective>
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<color> 0.5 0.5 0.5 1.0 </color>
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</reflective>
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<index_of_refraction>
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<float>1.2</float>
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</index_of_refraction>
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</blinn>
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<extra>
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<technique profile="FCOLLADA">
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</technique>
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<technique profile="GOOGLEEARTH">
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<double_sided>1</double_sided>
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</technique>
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</extra>
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</technique>
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</profile_COMMON>
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</effect>
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</library_effects>
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<library_materials>
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<material id="id-material-3" name="Standard">
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<instance_effect url="#id-fx-2"/>
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</material>
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</library_materials>
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<library_geometries>
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<mesh>
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2019-12-18 20:52:38 +01:00
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2019-11-20 13:52:52 +01:00
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<technique_common>
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2019-12-18 20:52:38 +01:00
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2019-11-20 13:52:52 +01:00
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<source id="id-mesh-4-normals">
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2019-12-18 20:52:38 +01:00
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2019-11-20 13:52:52 +01:00
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2019-12-18 20:52:38 +01:00
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2019-11-20 13:52:52 +01:00
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2019-12-18 20:52:38 +01:00
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2019-11-20 13:52:52 +01:00
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<technique_common>
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2019-12-18 20:52:38 +01:00
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2019-11-20 13:52:52 +01:00
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2019-12-18 20:52:38 +01:00
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2019-11-20 13:52:52 +01:00
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2019-12-18 20:52:38 +01:00
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2019-11-20 13:52:52 +01:00
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</geometry>
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</library_geometries>
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<library_visual_scenes>
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<visual_scene id="id-scene-1" name="scene">
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<node id="GameObject" name="GameObject" type="NODE">
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<matrix sid="transform"> 1.0 0.0 0.0 0.0 0.0 -1.6292068494294654e-07 -1.0 0.0 0.0 1.0 -1.6292068494294654e-07 0.0 0.0 0.0 0.0 1.0 </matrix>
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<instance_geometry url="#id-mesh-4">
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<bind_material>
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<technique_common>
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<scene>
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<instance_visual_scene url="#id-scene-1" />
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</scene>
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</COLLADA>
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