broken_seals/game/ui/character/game_module.tres

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[gd_resource type="Resource" load_steps=4 format=2]
[ext_resource path="res://scripts/game_modules/ui_window_module.gd" type="Script" id=1]
[ext_resource path="res://ui/character/CharacterWindow.tscn" type="PackedScene" id=2]
[ext_resource path="res://ui/theme/character_icon.tres" type="Texture" id=3]
[resource]
script = ExtResource( 1 )
enabled = true
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scene = ExtResource( 2 )
opener_button_texture = ExtResource( 3 )
index = 0
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add_button = true