awesome-godot/README.md
2017-11-16 14:31:33 +01:00

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# Awesome Godot [![Awesome](https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)](https://github.com/sindresorhus/awesome)
A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, plugins, add-ons and scripts for [Godot](https://godotengine.org).
## Games
*Games that use Godot.*
### 2D
- [ANSiTURE](https://github.com/w84death/ansiture) - Adventure platformer using only text based (DOS ANSi) characters.
- [Blipshift](https://github.com/wardsky/blipshift) - Simple top-down moving platforms game.
- [BlockPop](https://github.com/vnen/blockpop) - A simple Breakout clone.
- [Bombs](https://github.com/randyyaj/Bombs) - Simple mobile game. You need to touch bombs to defuse them.
- [Drone Commander](https://github.com/securas/Drone_Commander) - Command swarms of drones against aliens. Made for CGA JAM
- [Captain Holetooth](https://github.com/Hirnbix/captain-holetooth) - Explorative platformer in a detailed world. Geared towards younger players.
- [Dolphin Island 2](https://github.com/janmarcano/Dolphin-Island-2) - Platformer game made for the A Game By It's Cover 2015 Game Jam
- [DynaDungeons](https://github.com/akien-mga/dynadungeons) - Bomberman clone in a fantasy universe.
- [Kraken-Rampage](https://github.com/randyyaj/Kraken-Rampage) - Ludum Dare 33 entry made in 48 hours.
- [Libre Pinball](https://github.com/Calinou/libre-pinball) - A pinball game.
- [Minehunter](https://github.com/genete/Minehunter) - A Minesweeper clone
- [Minilens](http://kobuge-games.github.io/minilens/) - Free puzzle platform game.
- [Mountain of Hope](https://github.com/w84death/mountain-of-hope) - Game made on Theater Game Jam (PGA 2015)
- [Ninja-Training](https://github.com/KOBUGE-Games/Ninja-Training) - Small running game done as 1 hour challenge.
- [No hope](https://github.com/sergicollado/no_hope_LD33) - Ludum Dare 33 entry made in 48 hours.
- [Planet Rider](https://github.com/FEDE0D/Planet-Rider) - 2D physics parkour game in an alien environment.
- [Platshoot](https://github.com/Calinou/platshoot) - A 2D shooter game.
- [Ringed](https://github.com/KOBUGE-Games/ringed) - Top-down shooter with extensive usage of light effects.
- [Tanks of Freedom](https://github.com/w84death/Tanks-of-Freedom) - Free turn-based isometric strategy game.
- [Three Hungry Mice](https://github.com/delstuff/threeHungryMice) - Breakout game with mice made for the Godot Engine Jam 03/2016
### 3D
- [Cheese Hunter](https://github.com/khairul169/cheese-hunter) - A Game for Godot Engine Jam 03/2016
- [MouseBoat](https://github.com/CowThing/MouseBoat) - Play as a mouse and sail around a pond. Cast your rod and try to catch some fish.
- [Veraball](https://github.com/Veraball/veraball) - Free "roll the ball" game. Collect coins and reach the finish, without falling out of the level.
## Demos
*Demos to learn GDScript, its concepts, and various game features.*
- [Cave generator](https://gitlab.com/TeddyDD/Godot-Cave-Generato) - Simple cave generator utilizing Cellular Automata Method
- [FPS Test](https://github.com/Calinou/fps-test) - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting.
- [HTTP Server](https://github.com/KOBUGE-Games/godot-httpd) - A HTTP 1.0 file server.
- [Pathfinding 2d](https://github.com/FEDE0D/godot-pathfinding2d-demo) - A demo project demonstrating pathfinding using a tilemap.
- [UDP Snapshot interpolation](https://github.com/jrimclean/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics.
- [UDP State synchronization](https://github.com/jrimclean/godot-state-sync-demo) - A more efficient networking demo than the snapshot interpolation one.
- [Voxel Game](https://github.com/toger5/Godot-Voxel-Game-MineCraftClone) - MineCraft like voxel terrain
## Themes
*Themes for your Godot games or user interface.*
- [Arc/Arc Dark](https://github.com/Geequlim/godot-themes)
- [Iso Dark Theme](https://github.com/GalanCM/Iso-Themes) - A clean, modern dark theme.
## Modules
*Stuff integrated into Godot core (C++).*
- [Gdnet](https://github.com/jrimclean/gdnet) - An ENet wrapper for Godot.
- [Head tracking using OpenCV](https://github.com/antarktikali/godot-opencv-gpu-perspective)
- [Open Adaptive Music Library](https://github.com/oamldev/oamlGodotModule)
- [RawPacker](https://github.com/jrimclean/rawpacker) - Simple binary packing/unpacking for RawArray.
- [WaterSplash 2D node](https://github.com/laverneth/WaterSplash)
## Plugins and scripts
*Scripts that let you do new stuff, or enhance Godot functionality.*
- [Add Primitives](https://github.com/TheHX/add_primitives) - Add cylinders, spheres, cubes easily.
- [Atlas importer](https://github.com/Geequlim/godot-code/tree/master/addons/atlas_importer) - The plugin to import packed atlas from [TexturePacker](https://www.codeandweb.com/texturepacker), [Attila](https://github.com/r-lyeh/attila) and [Kenney Assets](https://kenney.nl/assets)
- [Auto Tile Layer](https://github.com/leezh/autotile) - addon that allows automatic 2D tiling using RPG Maker's Autotile format
- [Camera2D Screen Shake](https://godotengine.org/qa/438/camera2d-screen-shake-extension) - Screen shake effect for Camera2D.
- [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images
- [CRT Shader](https://github.com/henriquelalves/SimpleGodotCRTShader) - Godot shader that simulates CRT Displays.
- [Easing Script](https://github.com/impmja/godot-easing) - A port of the Robert Penner's equations for easing
- [Escoria](https://github.com/godotengine/escoria) - Point & click adventure game framework
- [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept).
- [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center for Godot.
- [GodotTIE](https://github.com/henriquelalves/GodotTIE) - Text Interface Engine to control text output (like in a RPG dialogue)
- [Grass Plugin](https://github.com/marcosbitetti/grass_plugin_4_godot) - A plugin to handle huge amount of grass, foliages and other vegetations
- [gterm](https://github.com/TeddyDD/gterm) - GUI Control that draws something similar to \*nix terminal emulators
- [GUT](https://github.com/bitwes/Gut) - Utility for writing unit tests in GDScript.
- [Heightmap](https://gist.github.com/TheHX/94a83dea1a0f932d5805) - Make an heightmap into terrain.
- [OpenClipArt Store](https://github.com/vinod8990/godot_plugins/tree/master/OpenClipArt_Store) - Lets you integrate OpenClipArt assets easily, with a browser.
- [Polygon Merge](https://github.com/ScyDev/Godot-Scripts) - Merge polygons.
- [Resolution Switcher](https://github.com/vinod8990/godot_plugins) - Switch resolutions easily, for testing.
- [Simplex 2D/3D](https://github.com/OvermindDL1/Godot-Helpers) - Simplex deterministic noise functions.
- [SMRT-Godot](https://github.com/brunosxs/SMRT-Godot) - A dialog system and editor fairly customizable, a nice fit for story-driven games.
- [SUTjoystick](https://gitlab.com/shine-upon-thee/joystick) - Easy gamepad support for GNU/Linux and Windows.
- [Tiled importer](https://github.com/MrGreenTea/GodotTiledImporter) - Import maps from [Tiled](http://mapeditor.org).
- [Tiled importer](https://github.com/Geequlim/godot-code/tree/master/addons/tiled_importer) - The plugin to import tile maps from [Tiled](http://www.mapeditor.org/) for godot 2.1.
- [Tileset Builder](https://gist.github.com/Calinou/27e979ab0a35500c3381) - Build tilesets.
- [Simple Adventure API](https://github.com/Biarity/godot-adventure-api) - Create Adventure/VN/IF games with a simple API
## GDScript syntax highlighting
*Add-ons for text editors that add syntax highlighting to GDscript.*
- [Atom](https://atom.io/packages/lang-gdscript)
- [Geany](https://github.com/haimat/GDScript-Geany)
- [Gedit](https://github.com/haimat/GDScript-gedit)
- [Sublime Text](https://github.com/beefsack/GDScript-sublime)
- [Vim](https://github.com/quabug/vim-gdscript)
- [Visual Studio Code](https://marketplace.visualstudio.com/items?itemName=geequlim.godot-tools) - Comes with a wealth of features to make your programming experience as comfortable as possible.
## Godot script editor syntax themes
*Alternative themes for the built-in script editor.*
- [Syntax themes by Geequlim](https://github.com/Geequlim/godot-themes/tree/master/syntax) - Chester, Google Code Light and Monokai
- [Syntax themes by Calinou](https://github.com/Calinou/godot-syntax-themes) - Atom Dark, Darcula, Gruvbox Dark, Metro, Monokai, One Dark, Solarized Dark
## Unofficial Godot builds
*Those builds will let you use recent versions of Godot Git, but they may be less stable than official ones, use at your own risk.*
- [Calinou's builds](https://godot.hugo.pro/)
- [Digitecnology's builds](http://godot3builds.digitecnology.com/)
## Other
*Other stuff.*
- [`gd-com` npm package](https://www.npmjs.com/package/gd-com) - Communicate with Godot clients using Node.js.
- [godot.sh](https://github.com/adolson/godot-stuff/blob/master/godot.sh) - Script that automatically downloads and launches latest version of Godot, or compiles and launches the Git `master` branch.
- [godot-wrapper](https://github.com/nsrosenqvist/godot-wrapper.git) - Script that helps Debian and Ubuntu users install and use Godot.
- [joystick-mapping](https://github.com/Hinsbart/joystick-mapping) - Tool to generate gamepad mappings for all supported platforms.
- [replicate-file.sh](https://github.com/adolson/godot-stuff/blob/master/replicate-file.sh) - Script to update copies of a file with one master file.
- [strip-to-frames.pl](https://github.com/adolson/godot-stuff/blob/master/strip-to-frames.pl) - Perl script to split a grid spritesheet image into numbered individual frame files.