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Add Bombs game by randyyaj
96 lines
5.0 KiB
Markdown
96 lines
5.0 KiB
Markdown
Awesome Godot
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=============
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A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, plugins, add-ons and scripts for [Godot](http://godotengine.org).
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Want to contribute to this list? Read [CONTRIBUTING.md](https://github.com/Calinou/awesome-godot/blob/master/CONTRIBUTING.md) first.
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For installation instructions, read [INSTALL.md](https://github.com/Calinou/awesome-godot/blob/master/INSTALL.md).
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This list is part of [awesome](https://github.com/sindresorhus/awesome), a curated list of awesome lists.
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Games
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-----
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*Games that use Godot.*
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### 2D
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* [Bombs](https://github.com/randyyaj/Bombs) - Simple mobile game. You need to touch bombs to diffuse them.
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* [DynaDungeons](https://github.com/akien-mga/dynadungeons) - Bomberman clone in a fantasy universe
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* [Minilens](http://kobuge-games.github.io/minilens/) - Free puzzle platform game.
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* [Tanks of Freedom](https://github.com/w84death/Tanks-of-Freedom) - Free turn-based isometric strategy game.
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### 3D
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Nothing for now.
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Demos
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-----
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*Demos to learn GDScript, its concepts, and various game features.*
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* [FPS Test](https://github.com/Calinou/fps-test) - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting.
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* [HTTP Server](https://github.com/KOBUGE-Games/godot-httpd) - A HTTP 1.0 file server.
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* [Pathfinding 2d](https://github.com/FEDE0D/godot-pathfinding2d-demo) A demo project demonstrating pathfinding using a tilemap.
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* [TCP Networked physics](https://github.com/jrimclean/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics.
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Themes
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------
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*Themes for your Godot games or user interface.*
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* [Iso Dark Theme](https://github.com/GalanCM/Iso-Themes) - A clean, modern dark theme.
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Modules
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-------
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*Stuff integrated into Godot core (C++).*
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* [Gdnet](https://github.com/jrimclean/gdnet) - An ENet wrapper for Godot
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* [WaterSplash 2D node](https://github.com/laverneth/WaterSplash)
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* [Head tracking using OpenCV](https://github.com/antarktikali/godot-opencv-gpu-perspective)
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* [RawPacker](https://github.com/jrimclean/rawpacker) - Simple binary packing/unpacking for RawArray
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Plugins and scripts
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-------------------
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*Scripts that let you do new stuff, or enhance Godot functionality.*
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* [Add Primitives](https://github.com/TheHX/add_primitives) - Add cylinders, spheres, cubes easily.
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* [Color Picker](https://github.com/TeddyDD/godot-ColorPicker) - A color picker integrated into Godot.
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* [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images
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* [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept).
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* [GUT](https://bitbucket.org/bitwes/gut/overview) - Utility for writing unit tests in GDScript.
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* [Heightmap](https://gist.github.com/TheHX/94a83dea1a0f932d5805) - Make an heightmap into terrain.
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* [Input states](http://pastebin.com/LuSg4wY2) - Input states for Godot.
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* [OpenClipArt Store](https://github.com/vinod8990/godot_plugins/tree/master/OpenClipArt_Store) - Lets you integrate OpenClipArt assets easily, with a browser.
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* [Polygon Merge](https://github.com/ScyDev/Godot-Scripts) - Merge polygons.
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* [Resolution Switcher](https://github.com/vinod8990/godot_plugins) - Switch resolutions easily, for testing.
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* [Simplex 2D/3D](https://github.com/OvermindDL1/Godot-Helpers) - Simplex deterministic noise functions.
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* [SUTjoystick](https://gitlab.com/shine-upon-thee/joystick) - Easy gamepad support for GNU/Linux and Windows.
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* [Tiled importer](https://github.com/MrGreenTea/GodotTiledImporter) - Import maps from [Tiled](http://mapeditor.org).
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* [Tileset Builder](https://gist.github.com/Calinou/27e979ab0a35500c3381) - Build tilesets.
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GDScript syntax highlighting
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----------------------------
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*Add-ons for text editors that add syntax highlighting to GDscript.*
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* [Atom](https://github.com/jlopezcur/language-gdscript) - Not present on atom.io, install it manually.
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* [Geany](https://github.com/haimat/GDScript-Geany)
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* [Gedit](https://github.com/haimat/GDScript-gedit)
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* [Sublime Text](https://github.com/beefsack/GDScript-sublime)
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* [Vim](https://github.com/quabug/vim-gdscript)
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Other
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-----
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*Other stuff.*
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* [godot.sh](https://github.com/adolson/godot-stuff/blob/master/godot.sh) - Script that automatically downloads and launches latest version of Godot, or compiles and launches git master branch.
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* [godot-wrapper](https://github.com/nsrosenqvist/godot-wrapper.git) - Script that helps Debian and Ubuntu users install and use Godot.
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* [replicate-file.sh](https://github.com/adolson/godot-stuff/blob/master/replicate-file.sh) - Script to update copies of a file with one master file.
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* [strip-to-frames.pl](https://github.com/adolson/godot-stuff/blob/master/strip-to-frames.pl) - Perl script to split a grid spritesheet image into numbered individual frame files.
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* [update-git.sh](https://gist.github.com/Calinou/93938dc92484bc5e89f0) - Updates all Git repositories contained in a directory.
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