awesome-godot/README.md
Calinou 75cf7a660d Merge pull request #18 from TeddyDD/bombs
Add Bombs game by randyyaj
2015-07-27 13:01:33 +02:00

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Awesome Godot
=============
A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, plugins, add-ons and scripts for [Godot](http://godotengine.org).
Want to contribute to this list? Read [CONTRIBUTING.md](https://github.com/Calinou/awesome-godot/blob/master/CONTRIBUTING.md) first.
For installation instructions, read [INSTALL.md](https://github.com/Calinou/awesome-godot/blob/master/INSTALL.md).
This list is part of [awesome](https://github.com/sindresorhus/awesome), a curated list of awesome lists.
Games
-----
*Games that use Godot.*
### 2D
* [Bombs](https://github.com/randyyaj/Bombs) - Simple mobile game. You need to touch bombs to diffuse them.
* [DynaDungeons](https://github.com/akien-mga/dynadungeons) - Bomberman clone in a fantasy universe
* [Minilens](http://kobuge-games.github.io/minilens/) - Free puzzle platform game.
* [Tanks of Freedom](https://github.com/w84death/Tanks-of-Freedom) - Free turn-based isometric strategy game.
### 3D
Nothing for now.
Demos
-----
*Demos to learn GDScript, its concepts, and various game features.*
* [FPS Test](https://github.com/Calinou/fps-test) - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting.
* [HTTP Server](https://github.com/KOBUGE-Games/godot-httpd) - A HTTP 1.0 file server.
* [Pathfinding 2d](https://github.com/FEDE0D/godot-pathfinding2d-demo) A demo project demonstrating pathfinding using a tilemap.
* [TCP Networked physics](https://github.com/jrimclean/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics.
Themes
------
*Themes for your Godot games or user interface.*
* [Iso Dark Theme](https://github.com/GalanCM/Iso-Themes) - A clean, modern dark theme.
Modules
-------
*Stuff integrated into Godot core (C++).*
* [Gdnet](https://github.com/jrimclean/gdnet) - An ENet wrapper for Godot
* [WaterSplash 2D node](https://github.com/laverneth/WaterSplash)
* [Head tracking using OpenCV](https://github.com/antarktikali/godot-opencv-gpu-perspective)
* [RawPacker](https://github.com/jrimclean/rawpacker) - Simple binary packing/unpacking for RawArray
Plugins and scripts
-------------------
*Scripts that let you do new stuff, or enhance Godot functionality.*
* [Add Primitives](https://github.com/TheHX/add_primitives) - Add cylinders, spheres, cubes easily.
* [Color Picker](https://github.com/TeddyDD/godot-ColorPicker) - A color picker integrated into Godot.
* [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images
* [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept).
* [GUT](https://bitbucket.org/bitwes/gut/overview) - Utility for writing unit tests in GDScript.
* [Heightmap](https://gist.github.com/TheHX/94a83dea1a0f932d5805) - Make an heightmap into terrain.
* [Input states](http://pastebin.com/LuSg4wY2) - Input states for Godot.
* [OpenClipArt Store](https://github.com/vinod8990/godot_plugins/tree/master/OpenClipArt_Store) - Lets you integrate OpenClipArt assets easily, with a browser.
* [Polygon Merge](https://github.com/ScyDev/Godot-Scripts) - Merge polygons.
* [Resolution Switcher](https://github.com/vinod8990/godot_plugins) - Switch resolutions easily, for testing.
* [Simplex 2D/3D](https://github.com/OvermindDL1/Godot-Helpers) - Simplex deterministic noise functions.
* [SUTjoystick](https://gitlab.com/shine-upon-thee/joystick) - Easy gamepad support for GNU/Linux and Windows.
* [Tiled importer](https://github.com/MrGreenTea/GodotTiledImporter) - Import maps from [Tiled](http://mapeditor.org).
* [Tileset Builder](https://gist.github.com/Calinou/27e979ab0a35500c3381) - Build tilesets.
GDScript syntax highlighting
----------------------------
*Add-ons for text editors that add syntax highlighting to GDscript.*
* [Atom](https://github.com/jlopezcur/language-gdscript) - Not present on atom.io, install it manually.
* [Geany](https://github.com/haimat/GDScript-Geany)
* [Gedit](https://github.com/haimat/GDScript-gedit)
* [Sublime Text](https://github.com/beefsack/GDScript-sublime)
* [Vim](https://github.com/quabug/vim-gdscript)
Other
-----
*Other stuff.*
* [godot.sh](https://github.com/adolson/godot-stuff/blob/master/godot.sh) - Script that automatically downloads and launches latest version of Godot, or compiles and launches git master branch.
* [godot-wrapper](https://github.com/nsrosenqvist/godot-wrapper.git) - Script that helps Debian and Ubuntu users install and use Godot.
* [replicate-file.sh](https://github.com/adolson/godot-stuff/blob/master/replicate-file.sh) - Script to update copies of a file with one master file.
* [strip-to-frames.pl](https://github.com/adolson/godot-stuff/blob/master/strip-to-frames.pl) - Perl script to split a grid spritesheet image into numbered individual frame files.
* [update-git.sh](https://gist.github.com/Calinou/93938dc92484bc5e89f0) - Updates all Git repositories contained in a directory.