godotccd: Add Godot 3.2 as a supported version

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Hugo Locurcio 2020-03-16 13:52:45 +01:00
parent 3d7a473525
commit d17d439f5b

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@ -146,7 +146,7 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game
- [gdstats](https://github.com/droxpopuli/gdstats) - A library of pseudorandom number generators for common statistical distributions (Godot 3.0).
- [gdutils](https://github.com/GodotExplorer/gdutils) - Utilities for Godot written in GDScript.
- [GitHub integration](https://github.com/fenix-hub/godot-engine.github-integration) - Interact with GitHub without opening your browser (Godot 3.1).
- [godotccd](https://github.com/TheSHEEEP/godotccd) - Fast 3D collision checks in Godot using libccd (Godot 3.1).
- [godotccd](https://github.com/TheSHEEEP/godotccd) - Fast 3D collision checks in Godot using libccd (Godot 3.2, 3.1).
- [godotdetour](https://github.com/TheSHEEEP/godotdetour) - A GDNative implementation of the detour/detourcrowd library (Godot 3.2).
- [GodotPhoenixChannels](https://github.com/alfredbaudisch/GodotPhoenixChannels) - A GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework (Godot 3.1).
- [Godot Mixing Desk](https://github.com/kyzfrintin/Godot-Mixing-Desk) - Make procedural sound and adaptive/procedural music with a few nodes and a couple lines of code (Godot 3.1).