Add Godot Game Tools by @vini-guerrero

This closes #112.
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Hugo Locurcio 2020-04-03 21:50:15 +02:00
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@ -151,6 +151,7 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game
- [godotccd](https://github.com/TheSHEEEP/godotccd) - Fast 3D collision checks in Godot using libccd (Godot 3.2, 3.1).
- [godotdetour](https://github.com/TheSHEEEP/godotdetour) - A GDNative implementation of the detour/detourcrowd library (Godot 3.2).
- [GodotPhoenixChannels](https://github.com/alfredbaudisch/GodotPhoenixChannels) - A GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework (Godot 3.1).
- [Godot Game Tools](https://github.com/vini-guerrero/Godot_Game_Tools) - Blender plugin to ease importing assets into Godot.
- [Godot Mixing Desk](https://github.com/kyzfrintin/Godot-Mixing-Desk) - Make procedural sound and adaptive/procedural music with a few nodes and a couple lines of code (Godot 3.1).
- [Godot NExt](https://github.com/willnationsdev/godot-next) - A set of basic node extensions (Godot 3.1).
- [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center (Godot 3.1).