Update URLs to avoid redirects

This commit is contained in:
Hugo Locurcio 2020-02-03 22:58:39 +01:00
parent f20d7244f3
commit 722daa6792
No known key found for this signature in database
GPG Key ID: 39E8F8BE30B0A49C

View File

@ -66,7 +66,7 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game
*Non-game projects made with Godot (tools/utilities).*
- [Pixelorama](https://github.com/Orama-Interactive/Pixelorama) - 2D pixel art editor (Godot 3.1).
- [Material Maker](https://github.com/RodZill4/godot-procedural-textures) - Create PBR materials procedurally (similar to Substance Designer) (Godot 3.1).
- [Material Maker](https://github.com/RodZill4/material-maker) - Create PBR materials procedurally (similar to Substance Designer) (Godot 3.1).
## Templates
@ -155,7 +155,7 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game
- [gterm](https://github.com/TeddyDD/gterm) - GUI control that draws something similar to \*nix terminal emulators (Godot 2.1).
- [GUT](https://github.com/bitwes/Gut) - Utility for writing unit tests in GDScript (Godot 3.x).
- [Polygon Merge](https://github.com/ScyDev/Godot-Scripts) - Merge polygons.
- [Qodot](https://github.com/Shfty/Qodot) - Quake `.map` file support for Godot. Lets you use [TrenchBroom](https://kristianduske.com/trenchbroom/) for level design. (Godot 3.1).
- [Qodot](https://github.com/Shfty/qodot-plugin) - Quake `.map` file support for Godot. Lets you use [TrenchBroom](https://kristianduske.com/trenchbroom/) for level design. (Godot 3.1).
- [Simplex 2D/3D](https://github.com/OvermindDL1/Godot-Helpers) - Simplex deterministic noise functions.
- [Scrolling Background](https://github.com/dploeger/godot-scrollingbackground) - A scrolling background node (Godot 2.1).
- [SMRT-Godot](https://github.com/brunosxs/SMRT-Godot) - A dialog system and editor fairly customizable, a nice fit for story-driven games (Godot 3.0).