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@ -66,7 +66,7 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game
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*Non-game projects made with Godot (tools/utilities).*
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- [Pixelorama](https://github.com/Orama-Interactive/Pixelorama) - 2D pixel art editor (Godot 3.1).
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- [Material Maker](https://github.com/RodZill4/godot-procedural-textures) - Create PBR materials procedurally (similar to Substance Designer) (Godot 3.1).
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- [Material Maker](https://github.com/RodZill4/material-maker) - Create PBR materials procedurally (similar to Substance Designer) (Godot 3.1).
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## Templates
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@ -155,7 +155,7 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game
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- [gterm](https://github.com/TeddyDD/gterm) - GUI control that draws something similar to \*nix terminal emulators (Godot 2.1).
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- [GUT](https://github.com/bitwes/Gut) - Utility for writing unit tests in GDScript (Godot 3.x).
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- [Polygon Merge](https://github.com/ScyDev/Godot-Scripts) - Merge polygons.
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- [Qodot](https://github.com/Shfty/Qodot) - Quake `.map` file support for Godot. Lets you use [TrenchBroom](https://kristianduske.com/trenchbroom/) for level design. (Godot 3.1).
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- [Qodot](https://github.com/Shfty/qodot-plugin) - Quake `.map` file support for Godot. Lets you use [TrenchBroom](https://kristianduske.com/trenchbroom/) for level design. (Godot 3.1).
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- [Simplex 2D/3D](https://github.com/OvermindDL1/Godot-Helpers) - Simplex deterministic noise functions.
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- [Scrolling Background](https://github.com/dploeger/godot-scrollingbackground) - A scrolling background node (Godot 2.1).
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- [SMRT-Godot](https://github.com/brunosxs/SMRT-Godot) - A dialog system and editor fairly customizable, a nice fit for story-driven games (Godot 3.0).
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