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# Awesome Godot [![Awesome](https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)](https://github.com/sindresorhus/awesome)
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# Awesome Godot [![Awesome](https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)](https://github.com/sindresorhus/awesome)
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A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, plugins, add-ons and scripts for [Godot](https://godotengine.org).
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A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) games, plugins, add-ons and scripts for [Godot](https://godotengine.org).
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## Games
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## Games
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- [No hope](https://github.com/sergicollado/no_hope_LD33) - Ludum Dare 33 entry made in 48 hours.
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- [No hope](https://github.com/sergicollado/no_hope_LD33) - Ludum Dare 33 entry made in 48 hours.
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- [Planet Rider](https://github.com/FEDE0D/Planet-Rider) - 2D physics parkour game in an alien environment.
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- [Planet Rider](https://github.com/FEDE0D/Planet-Rider) - 2D physics parkour game in an alien environment.
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- [Platshoot](https://github.com/Calinou/platshoot) - A 2D shooter game.
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- [Platshoot](https://github.com/Calinou/platshoot) - A 2D shooter game.
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- [Ringed](https://github.com/KOBUGE-Games/ringed) - Top-down shooter with extensive usage of light effects.
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- [Ringed](https://github.com/KOBUGE-Incubator/ringed) - Top-down shooter with extensive usage of light effects.
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- [Tanks of Freedom](https://github.com/w84death/Tanks-of-Freedom) - Free turn-based isometric strategy game.
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- [Tanks of Freedom](https://github.com/w84death/Tanks-of-Freedom) - Free turn-based isometric strategy game.
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- [Three Hungry Mice](https://github.com/delstuff/threeHungryMice) - Breakout game with mice made for the Godot Engine Jam of March 2016.
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- [Three Hungry Mice](https://github.com/delstuff/threeHungryMice) - Breakout game with mice made for the Godot Engine Jam of March 2016.
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- [FPS Test](https://github.com/Calinou/fps-test) - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting.
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- [FPS Test](https://github.com/Calinou/fps-test) - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting.
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- [HTTP Server](https://github.com/KOBUGE-Games/godot-httpd) - A HTTP 1.0 file server.
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- [HTTP Server](https://github.com/KOBUGE-Games/godot-httpd) - A HTTP 1.0 file server.
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- [Pathfinding 2d](https://github.com/FEDE0D/godot-pathfinding2d-demo) - A demo project demonstrating pathfinding using a tilemap.
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- [Pathfinding 2d](https://github.com/FEDE0D/godot-pathfinding2d-demo) - A demo project demonstrating pathfinding using a tilemap.
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- [UDP Snapshot interpolation](https://github.com/jrimclean/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics.
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- [UDP Snapshot interpolation](https://github.com/empyreanx/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics.
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- [UDP State synchronization](https://github.com/jrimclean/godot-state-sync-demo) - A more efficient networking demo than the snapshot interpolation one.
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- [UDP State synchronization](https://github.com/empyreanx/godot-state-sync-demo) - A more efficient networking demo than the snapshot interpolation one.
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- [Voxel Game](https://github.com/toger5/Godot-Voxel-Game-MineCraftClone) - Minecraft-like voxel terrain demo.
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- [Voxel Game](https://github.com/toger5/Godot-Voxel-Game-MineCraftClone) - Minecraft-like voxel terrain demo.
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- [voxelgame](https://github.com/Zylann/voxelgame) - Minecraft-like voxel terrain demo, utilising the godot_voxel module.
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- [voxelgame](https://github.com/Zylann/voxelgame) - Minecraft-like voxel terrain demo, utilising the godot_voxel module.
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- [godot-python](https://github.com/touilleMan/godot-python) - Python support for Godot 3.
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- [godot-python](https://github.com/touilleMan/godot-python) - Python support for Godot 3.
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- [godot-enet-better](https://github.com/Faless/godot-enet-better) - A better ENet module for high-performance multiplayer games with Godot.
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- [godot-enet-better](https://github.com/Faless/godot-enet-better) - A better ENet module for high-performance multiplayer games with Godot.
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- [godot-voxel](https://github.com/Zylann/godot_voxel) - Module for creating volumetric worlds in Godot Engine.
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- [godot-voxel](https://github.com/Zylann/godot_voxel) - Module for creating volumetric worlds in Godot Engine.
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- [Gdnet](https://github.com/jrimclean/gdnet) - An ENet wrapper for Godot.
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- [Gdnet](https://github.com/empyreanx/gdnet) - An ENet wrapper for Godot.
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- [Gdnet for Godot 3](https://github.com/PerduGames/gdnet3) - An ENet wrapper for Godot 3.
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- [Gdnet for Godot 3](https://github.com/PerduGames/gdnet3) - An ENet wrapper for Godot 3.
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- [Head tracking using OpenCV](https://github.com/antarktikali/godot-opencv-gpu-perspective)
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- [Head tracking using OpenCV](https://github.com/antarktikali/godot-opencv-gpu-perspective)
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- [Open Adaptive Music Library](https://github.com/oamldev/oamlGodotModule)
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- [Open Adaptive Music Library](https://github.com/oamldev/oamlGodotModule)
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- [NativeDialogs](https://github.com/GodotExplorer/NativeDialogs) - Using native dialogs in Godot.
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- [NativeDialogs](https://github.com/GodotExplorer/NativeDialogs) - Using native dialogs in Godot.
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- [pugixml](https://github.com/GodotExplorer/pugixml) - [pugixml](https://pugixml.org/) wrap for Godot.
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- [pugixml](https://github.com/GodotExplorer/pugixml) - [pugixml](https://pugixml.org/) wrap for Godot.
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- [RawPacker](https://github.com/jrimclean/rawpacker) - Simple binary packing/unpacking for RawArray.
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- [RawPacker](https://github.com/empyreanx/rawpacker) - Simple binary packing/unpacking for RawArray.
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- [spine](https://github.com/GodotExplorer/spine) - [Spine](http://esotericsoftware.com/) animation support module.
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- [spine](https://github.com/GodotExplorer/spine) - [Spine](http://esotericsoftware.com/) animation support module.
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- [WaterSplash 2D node](https://github.com/laverneth/WaterSplash)
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- [WaterSplash 2D node](https://github.com/laverneth/water)
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## Plugins and scripts
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## Plugins and scripts
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*Scripts that let you do new stuff, or enhance Godot functionality.*
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*Scripts that let you do new stuff, or enhance Godot functionality.*
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- [Add Primitives](https://github.com/TheHX/add_primitives) - Add cylinders, spheres, cubes easily.
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- [Add Primitives](https://github.com/TheHX/add_primitives) - Add cylinders, spheres, cubes easily.
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- [Atlas importer](https://github.com/Geequlim/godot-code/tree/master/addons/atlas_importer) - Plugin to import packed atlas from [TexturePacker](https://www.codeandweb.com/texturepacker), [Attila](https://github.com/r-lyeh/attila) and [Kenney Assets](https://kenney.nl/assets).
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- [Atlas importer](https://github.com/Geequlim/godot-code/tree/master/addons/atlas_importer) - Plugin to import packed atlas from [TexturePacker](https://www.codeandweb.com/texturepacker), [Attila](https://github.com/r-lyeh-archived/attila) and [Kenney Assets](https://kenney.nl/assets).
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- [Auto Tile Layer](https://github.com/leezh/autotile) - Allows automatic 2D tiling using RPG Maker's Autotile format.
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- [Auto Tile Layer](https://github.com/leezh/autotile) - Allows automatic 2D tiling using RPG Maker's Autotile format.
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- [Camera2D Screen Shake](https://godotengine.org/qa/438/camera2d-screen-shake-extension) - Screen shake effect for Camera2D.
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- [Camera2D Screen Shake](https://godotengine.org/qa/438/camera2d-screen-shake-extension) - Screen shake effect for Camera2D.
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- [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images.
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- [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images.
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- [Scrolling Background](https://github.com/dploeger/godot-scrollingbackground) - A scrolling background node for Godot.
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- [Scrolling Background](https://github.com/dploeger/godot-scrollingbackground) - A scrolling background node for Godot.
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- [SMRT-Godot](https://github.com/brunosxs/SMRT-Godot) - A dialog system and editor fairly customizable, a nice fit for story-driven games.
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- [SMRT-Godot](https://github.com/brunosxs/SMRT-Godot) - A dialog system and editor fairly customizable, a nice fit for story-driven games.
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- [SUTjoystick](https://gitlab.com/shine-upon-thee/joystick) - Easy gamepad support for GNU/Linux and Windows.
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- [SUTjoystick](https://gitlab.com/shine-upon-thee/joystick) - Easy gamepad support for GNU/Linux and Windows.
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- [Tiled importer](https://github.com/MrGreenTea/GodotTiledImporter) - Import maps from [Tiled](http://mapeditor.org).
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- [Tiled importer](https://github.com/MrGreenTea/GodotTiledImporter) - Import maps from [Tiled](https://www.mapeditor.org/).
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- [Tiled importer](https://github.com/Geequlim/godot-code/tree/master/addons/tiled_importer) - The plugin to import tile maps from [Tiled](http://www.mapeditor.org/) for Godot 2.1.
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- [Tiled importer](https://github.com/Geequlim/godot-code/tree/master/addons/tiled_importer) - The plugin to import tile maps from [Tiled](https://www.mapeditor.org/) for Godot 2.1.
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- [Tileset Builder](https://gist.github.com/Calinou/27e979ab0a35500c3381) - Build tilesets.
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- [Tileset Builder](https://gist.github.com/Calinou/27e979ab0a35500c3381) - Build tilesets.
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- [TileSet Builder](https://github.com/HeavenMercy/TileSet-Builder-Godot-Plugin) - Quickly build tilesets with style.
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- [TileSet Builder](https://github.com/HeavenMercy/TileSet-Builder-Godot-Plugin) - Quickly build tilesets with style.
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- [Simple Adventure API](https://github.com/Biarity/godot-adventure-api) - Create Adventure/VN/IF games with a simple API (precursor to [this](https://github.com/Biarity/Godot-Adventure-Framework)).
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- [Simple Adventure API](https://github.com/Biarity/godot-adventure-api) - Create Adventure/VN/IF games with a simple API (precursor to [this](https://github.com/Biarity/Godot-Adventure-Framework)).
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- [`gd-com` npm package](https://www.npmjs.com/package/gd-com) - Communicate with Godot clients using Node.js.
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- [`gd-com` npm package](https://www.npmjs.com/package/gd-com) - Communicate with Godot clients using Node.js.
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- [godot-ci](https://github.com/aBARICHELLO/godot-ci) - Docker image to export Godot games through CI. Includes GitLab CI script example.
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- [godot-ci](https://github.com/aBARICHELLO/godot-ci) - Docker image to export Godot games through CI. Includes GitLab CI script example.
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- [godot.sh](https://github.com/adolson/godot-stuff/blob/master/godot.sh) - Script that automatically downloads and launches latest version of Godot, or compiles and launches the Git `master` branch.
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- [godot.sh](https://github.com/adolson/godot-stuff/blob/master/godot.sh) - Script that automatically downloads and launches latest version of Godot, or compiles and launches the Git `master` branch.
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- [godot-wrapper](https://github.com/nsrosenqvist/godot-wrapper.git) - Script that helps Debian and Ubuntu users install and use Godot.
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- [godot-wrapper](https://github.com/nsrosenqvist/godot-wrapper) - Script that helps Debian and Ubuntu users install and use Godot.
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- [joystick-mapping](https://github.com/Hinsbart/joystick-mapping) - Tool to generate gamepad mappings for all supported platforms.
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- [joystick-mapping](https://github.com/Hinsbart/joystick-mapping) - Tool to generate gamepad mappings for all supported platforms.
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- [replicate-file.sh](https://github.com/adolson/godot-stuff/blob/master/replicate-file.sh) - Script to update copies of a file with one master file.
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- [replicate-file.sh](https://github.com/adolson/godot-stuff/blob/master/replicate-file.sh) - Script to update copies of a file with one master file.
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- [strip-to-frames.pl](https://github.com/adolson/godot-stuff/blob/master/strip-to-frames.pl) - Perl script to split a grid spritesheet image into numbered individual frame files.
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- [strip-to-frames.pl](https://github.com/adolson/godot-stuff/blob/master/strip-to-frames.pl) - Perl script to split a grid spritesheet image into numbered individual frame files.
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