Merge pull request #89 from neomodern/patch-1

Adding godot_voxel and voxelgame
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Hugo Locurcio 2018-12-06 14:41:33 +01:00 committed by GitHub
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@ -49,6 +49,7 @@ A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, p
- [UDP Snapshot interpolation](https://github.com/jrimclean/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics.
- [UDP State synchronization](https://github.com/jrimclean/godot-state-sync-demo) - A more efficient networking demo than the snapshot interpolation one.
- [Voxel Game](https://github.com/toger5/Godot-Voxel-Game-MineCraftClone) - Minecraft-like voxel terrain demo.
- [voxelgame](https://github.com/Zylann/voxelgame) - Minecraft-like voxel terrain demo, utilising the godot_voxel module.
## Themes
@ -64,6 +65,7 @@ A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, p
- [godot-anl](https://github.com/Xrayez/godot-anl) - A wrapper for [Accidental Noise Library](https://github.com/JTippetts/accidental-noise-library) with a visual noise editing support.
- [godot-python](https://github.com/touilleMan/godot-python) - Python support for Godot 3.
- [godot-enet-better](https://github.com/Faless/godot-enet-better) - A better ENet module for high-performance multiplayer games with Godot.
- [godot-voxel](https://github.com/Zylann/godot_voxel) - Module for creating volumetric worlds in Godot Engine.
- [Gdnet](https://github.com/jrimclean/gdnet) - An ENet wrapper for Godot.
- [Gdnet for Godot 3](https://github.com/PerduGames/gdnet3) - An ENet wrapper for Godot 3.
- [Head tracking using OpenCV](https://github.com/antarktikali/godot-opencv-gpu-perspective)