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https://github.com/Relintai/Relintais-Enemy-Kooldown-Tracker-WotLK.git
synced 2024-11-08 10:12:11 +01:00
added in options for target and self, fixed the order
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57aba8eb77
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@ -199,7 +199,7 @@ function Vect:getDROptions()
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end
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end
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},
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},
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targetdrnumsizerange = {
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targetdrnumsizerange = {
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type = "range", name = "Number's size", desc = "Target's DR's Number's size",
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type = "range", name = "Number's size", desc = "Target's DR's Number's size. Set it to 0 to disable it!",
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order = 15, min = 1, max = 30, step = 1,
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order = 15, min = 1, max = 30, step = 1,
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get = function() return Vect:getDRNumSize("targetdr") end,
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get = function() return Vect:getDRNumSize("targetdr") end,
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set = function(_, v)
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set = function(_, v)
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@ -223,17 +223,17 @@ function Vect:getDROptions()
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end
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end
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},
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},
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focusdrHeader = {
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focusdrHeader = {
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type = "header", name = "Focus's settings", order = 15
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type = "header", name = "Focus's settings", order = 17
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},
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},
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focusdrtoggle = {
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focusdrtoggle = {
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type = "toggle", name = "Enabled", desc = "Enable/Disable showing the focus's DRs.", order = 16,
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type = "toggle", name = "Enabled", desc = "Enable/Disable showing the focus's DRs.", order = 18,
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get = function() return Vect:isPartEnabled("focusdr") end,
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get = function() return Vect:isPartEnabled("focusdr") end,
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set = function(_, v)
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set = function(_, v)
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Vect:SetDRPartEnabledOrDisabled("focusdr", v);
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Vect:SetDRPartEnabledOrDisabled("focusdr", v);
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end
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end
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},
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},
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focusdrRange = {
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focusdrRange = {
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type = "range", name = "Focus's size", order = 17, min = 10, max = 150, step = 1,
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type = "range", name = "Focus's size", order = 19, min = 10, max = 150, step = 1,
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get = function() return Vect:getFrameSize("focusdr") end,
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get = function() return Vect:getFrameSize("focusdr") end,
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set = function(_, v)
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set = function(_, v)
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Vect:setFrameSize("focusdr", v);
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Vect:setFrameSize("focusdr", v);
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@ -241,7 +241,7 @@ function Vect:getDROptions()
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},
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},
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focusdrGrowSelect = {
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focusdrGrowSelect = {
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type = "select", style = "dropdown", name = "focusDRGrow",
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type = "select", style = "dropdown", name = "focusDRGrow",
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desc = "Change which way the focus's DRs will grow", order = 18,
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desc = "Change which way the focus's DRs will grow", order = 20,
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values = {
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values = {
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["1"] = "Up",
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["1"] = "Up",
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["2"] = "Right",
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["2"] = "Right",
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@ -255,7 +255,7 @@ function Vect:getDROptions()
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},
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},
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focusdrSortSelect = {
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focusdrSortSelect = {
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type = "select", style = "dropdown", name = "focusDRSortOrder",
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type = "select", style = "dropdown", name = "focusDRSortOrder",
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desc = "Change the focus's DR's sort order", order = 19,
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desc = "Change the focus's DR's sort order", order = 21,
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values = {
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values = {
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["1"] = "Ascending (CD left)",
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["1"] = "Ascending (CD left)",
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["2"] = "Descending (CD left)",
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["2"] = "Descending (CD left)",
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@ -269,7 +269,31 @@ function Vect:getDROptions()
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set = function(_, v)
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set = function(_, v)
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Vect:setSortOrder("focusdr", v);
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Vect:setSortOrder("focusdr", v);
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end
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end
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}
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},
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focusdrnumsizerange = {
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type = "range", name = "Number's size", desc = "Focus's DR's Number's size. Set it to 0 to disable it!",
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order = 22, min = 1, max = 30, step = 1,
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get = function() return Vect:getDRNumSize("focusdr") end,
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set = function(_, v)
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Vect:setDRNumSize("focusdr", v);
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end
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},
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focusdrnumposselect = {
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type = "select", style = "dropdown", name = "focusDRNumPos",
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desc = "Change the focus's DR's number's position.", order = 23,
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values = {
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["1"] = "Up",
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["2"] = "Right",
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["3"] = "Down",
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["4"] = "Left",
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["5"] = "Middle"
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},
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get = function() return Vect:getDRNumPosition("focusdr") end,
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set = function(_, v)
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Vect:setDRNumPosition("focusdr", v);
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end
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},
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}
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}
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return args;
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return args;
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end
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end
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@ -322,6 +346,30 @@ function Vect:getSelfDROptions()
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Vect:setSortOrder("selfdr", v);
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Vect:setSortOrder("selfdr", v);
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end
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end
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},
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},
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selfdrnumsizerange = {
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type = "range", name = "Number's size", desc = "Your DR's Number's size. Set it to 0 to disable it!",
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order = 15, min = 1, max = 30, step = 1,
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get = function() return Vect:getDRNumSize("selfdr") end,
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set = function(_, v)
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Vect:setDRNumSize("selfdr", v);
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end
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},
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selfdrnumposselect = {
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type = "select", style = "dropdown", name = "selfDRNumPos",
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desc = "Change your DR's number's position.", order = 16,
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values = {
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["1"] = "Up",
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["2"] = "Right",
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["3"] = "Down",
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["4"] = "Left",
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["5"] = "Middle"
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},
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get = function() return Vect:getDRNumPosition("selfdr") end,
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set = function(_, v)
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Vect:setDRNumPosition("selfdr", v);
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end
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},
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}
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}
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return args;
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return args;
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end
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end
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@ -333,7 +381,7 @@ function Vect:getDebugOptions()
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type = "toggle", name = "SpellCast", desc = "Enable/Disable writing out SPELL_CAST_SUCCESS events.", order = 50,
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type = "toggle", name = "SpellCast", desc = "Enable/Disable writing out SPELL_CAST_SUCCESS events.", order = 50,
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get = function() return Vect:getSpellCastDebug() end,
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get = function() return Vect:getSpellCastDebug() end,
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set = function(_, v)
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set = function(_, v)
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Vect:setSpellCastDebug(v);
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2Vect:setSpellCastDebug(v);
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end
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end
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},
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},
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spellAura = {
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spellAura = {
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