7.4 KiB
Games
[Broken Seals] - An open source third person action RPG with multiplayer support.
[Broken Seals Roguelike] - An experimental 2d rogulike (turn based) version of Broken Seals.
[Broken Seals 2d] - An experimantal 2d version of Broken Seals.
[Broken Seals 2ds] - An experimantal 2d version of Broken Seals, but with the simplistic graphics I can get away with.
[The Tower] - A really simple and strange looking demonstration project for Voxelman.
[The Tower Pandemonium] - A really simple and strange looking demonstration project for Voxelman in the Pandemonium Engine.
[Utilities / Gamedev] - Gamedev related utilities like addons and small scripts for godot / pandemonium.
Game Engine
[Pandemonium Engine] - A fork of godot that is very heavily customized. It contains all my modules that I currently use.
Modules
[Webp] - Module that adds support for webp.
[Webm] - Module that adds support for webm.
[Gif Loader] - gif loader module for the pandemonium engine.
Godot / Pandemonium Addons
[Mat Maker GD] - RodZill4's material-maker ported to the cpu (a.k.a. full gdscript with threading). (C++ Port)
[Mesh Data Resource Editor] - An addon that lets you edit MeshDataResources right from within godot. (I'ts a 3d modelling addon.) (C++ Port)
[Data Manager] - An editor addon that helps organizing modular projects.
[World Generator] - An addon with an editor plugin to help with generating pseudo random worlds.
Godot Engine Modules
(Note that now these are developed in the pandemonium engine repository.)
[Entity Spell System] - An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.
[Terraman] - Terrain and building engine for godot based on voxelman.
[Voxelman] - A c++ voxel engine module for godot.
[Props] - A godot engine module to help with creating/optimizing in-game props.
[Terraman2D] - 2D Terrain and building engine for godot based on terraman.
[Props2D] - A godot engine module to help with creating/optimizing in-game 2D props.
[Thread Pool] - A c++ Godot engine module which makes it easy to run methods in threads.
[Texture Packer] - A c++ Godot engine module, to layer, pack, and merge textures at runtime.
[Mesh Data Resource] - A Godot c++ engine module. It adds a data-only mesh type with an importer.
[Mesh Utils] - A c++ Godot engine module containing utilites for working with mehses (Like simplification).
[Godot Fastnoise] - Zylann's godot_fastnoise, but with compile fixes for 4.0, and a Resource class.
[UI Extensions] - Small extensions engine module for GODOT.
[Skeleton Editor] - Godot engine module version of TokageItLab's skeleton editor pr, that got deprecated, but [my godot fork] has it fully implemented. See [PATCHES.md].
[World Generator] - A c++ engine module for the godot engine. Contains lots of classes to help with world generation.
[Procedural Animations] - A c++ engine module for godot, that lets you create new animations from animation frames. (Deprecated)
[Tile Map Backport] - Unfinished backport of godot 4.0's tile map to 3.x. It's an egine module so no core modifications are necessary. It's unfinished and will likely stay like that aswell. It compiles, parts of it work, but still has some crashes remaining. Probably won't take much time to get it fixed.
WoW Addons
Relintai's Enemy "Kooldown" Tracker - [TBC - 2.4.3] - [WotLK - 3.3.5a] - This is a PvP cooldown tracker addon for World of Warcraft (the old clients).
Web
[Pandemonium CMS] - A Pandemonium Engine based experimantal Content Management System for the Web.
Other
[MemR] - Small cross platform utility to help you organize images into folders.
[UML Generator] - A tool to help with generating UML class diagrams from code with minimal changes.
[Programming Tutorials] - Hungarian programming tutorials.
[Documents] - A bunch of university (early BsC) related things. Mostly LATeX files mostly about math (like axioms/definitions/proofs) in hungarian.
[YTDL Link Gen] - A little python script that helps archiving youtube (and other) channels using yt-dlp.
RCPP Framework
[RCPP Framework] - An experimental c++ app/http framework. (Only works on linux right now.) I consider this deprecated, as I ended up merging all of it's functionality into the [Pandemonium Engine]. See [here], and [here].
[WordPress Saver] - A simple app that lets you save wordpress blogs using RCPP Framework.
[CrystalCMS] - An old CMS of mine that was originally written for/in laravel now ported to RCPP Framework. (The port is in early stages.)
[Simple Data Collector App] - Sample data collector app for RCPP Framework.
[Mourne] - An old village builder / hero manager web rpg ported to [RCPP Framework]. (The port is in early stages.)