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18 lines
381 B
GDScript3
18 lines
381 B
GDScript3
extends Camera
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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var cube = get_node("/root/Main/Meshes/Cube")
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look_at(cube.global_transform.origin, Vector3(0,1,0))
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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