0a035095c1 | ||
---|---|---|
Scripts | ||
.gitignore | ||
Main.tscn | ||
README.md | ||
default_env.tres | ||
icon.png | ||
icon.png.import | ||
project.godot |
README.md
GODOT Mesh Manipulation
I'm following along this series https://www.youtube.com/playlist?list=PLWWV0KoRkFHAMR27dAy3YsJHbkCGpIuAF I did skip 01 so ...yeah. Only thing so far I noticed is that I didn't import in anything from Blender, I just created a MeshInstance that had a cube body. Didn't even know it was different till it was brought up way later.
Started branching at the beginning of video 08.