mirror of
https://github.com/Relintai/GraphicsEditor.git
synced 2024-11-08 16:12:09 +01:00
Improved README.md!
This commit is contained in:
parent
42f7abf88a
commit
298988e174
19
README.md
19
README.md
@ -1,17 +1,18 @@
|
||||
GraphicsEditor
|
||||
# GraphicsEditor
|
||||
|
||||
Made by Flairieve!
|
||||
|
||||
## About
|
||||
This plugin was built in Godot v3.1 and is currently in alpha so it doesn't work fully and it's not finished!
|
||||
|
||||
Right now it can create basic images in a 100x100 resolution.
|
||||
It is using a chunk system to keep rendering optmized!
|
||||
|
||||
Stuff that's still WIP and are not finished:
|
||||
The bucket tool lags and the selection tool doesn't work at all!
|
||||
The way in which the program saves temporary data doesn't do it in chunks yet!
|
||||
There is no custom color selection tool yet so the color picker doesn't work on it.
|
||||
All chunks are always rendered which causes lag when there is more chunks.
|
||||
There is no way to change the resolution of the image.
|
||||
Images can only save in the PNG format.
|
||||
You can't zoom in and out on the image! Either a Camera2D can be used or every control node can be scaled!
|
||||
### Stuff that's still WIP and are not finished:
|
||||
* The bucket tool lags and the selection tool doesn't work at all!
|
||||
* The way in which the program saves temporary data doesn't do it in chunks yet!
|
||||
* There is no custom color selection tool yet so the color picker doesn't work on it.
|
||||
* All chunks are always rendered which causes lag when there is more chunks.
|
||||
* There is no way to change the resolution of the image.
|
||||
* Images can only save in the PNG format.
|
||||
* You can't zoom in and out on the image! Either a Camera2D can be used or every control node can be scaled!
|
||||
|
Loading…
Reference in New Issue
Block a user