From 298988e174a2093317c0c4f671e7c192c3598999 Mon Sep 17 00:00:00 2001 From: Flairieve Date: Mon, 5 Aug 2019 20:54:13 -0500 Subject: [PATCH] Improved README.md! --- README.md | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index e64d93a..1c12f05 100644 --- a/README.md +++ b/README.md @@ -1,17 +1,18 @@ -GraphicsEditor +# GraphicsEditor Made by Flairieve! +## About This plugin was built in Godot v3.1 and is currently in alpha so it doesn't work fully and it's not finished! Right now it can create basic images in a 100x100 resolution. It is using a chunk system to keep rendering optmized! -Stuff that's still WIP and are not finished: -The bucket tool lags and the selection tool doesn't work at all! -The way in which the program saves temporary data doesn't do it in chunks yet! -There is no custom color selection tool yet so the color picker doesn't work on it. -All chunks are always rendered which causes lag when there is more chunks. -There is no way to change the resolution of the image. -Images can only save in the PNG format. -You can't zoom in and out on the image! Either a Camera2D can be used or every control node can be scaled! \ No newline at end of file +### Stuff that's still WIP and are not finished: +* The bucket tool lags and the selection tool doesn't work at all! +* The way in which the program saves temporary data doesn't do it in chunks yet! +* There is no custom color selection tool yet so the color picker doesn't work on it. +* All chunks are always rendered which causes lag when there is more chunks. +* There is no way to change the resolution of the image. +* Images can only save in the PNG format. +* You can't zoom in and out on the image! Either a Camera2D can be used or every control node can be scaled!