mirror of
https://github.com/Relintai/GraphicsEditor.git
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37 lines
905 B
GDScript3
37 lines
905 B
GDScript3
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tool
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extends Control
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var editor
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var canvas_outline
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var start_time
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var end_time
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func _enter_tree():
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canvas_outline = get_parent().find_node("CanvasOutline")
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editor = get_parent()
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func _ready():
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#start_time = OS.get_ticks_msec()
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return
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get_node("CanvasOutlineToggle/CheckButton").pressed = canvas_outline.visible
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get_node("CanvasOutlineColor/ColorPickerButton").color = canvas_outline.color
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func _process(delta):
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# if get_parent().paint_canvas_node != null:
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# canvas_outline = get_parent().paint_canvas_node.get_node("CanvasOutline")
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# end_time = OS.get_ticks_msec()
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# print("[Settings] Found Editor node in %s seconds!" % [(end_time - start_time) / float(1000)])
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# set_process(false)
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pass
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func _on_ColorPickerButton_color_changed(color):
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canvas_outline.color = color
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func _on_CheckButton_toggled(button_pressed):
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canvas_outline.visible = button_pressed
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func _on_Ok_pressed():
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hide()
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