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2020-10-27 20:18:11 +01:00
.import reimplementd how pixels are drawn, not suing texture but hte draw_rect method which shouldn't take that much performance, also acxcessing the pxiels per idx (1D) with x_pos + y_pos * canvas_width = idx 2020-10-26 17:01:31 +01:00
addons reimplemented tools, implmemented undo, reimplemented layers 2020-10-27 20:18:11 +01:00
.gitignore changed editor to tab editor, ...... 2020-10-25 18:39:10 +01:00
default_env.tres First commit! 2019-08-04 02:57:42 -05:00
icon.png changed editor to tab editor, ...... 2020-10-25 18:39:10 +01:00
icon.png.import First commit! 2019-08-04 02:57:42 -05:00
project.godot reimplemented tools, implmemented undo, reimplemented layers 2020-10-27 20:18:11 +01:00