Godot-TextEditor/CHANGES.md
teebarjunk 5bcd5a47b0 1.5
2021-10-18 19:50:21 -04:00

45 lines
1.5 KiB
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# 1.5
- Added `Ctrl + N` to immediately create new file without defining path.
- New unsaved file will have contents remembered.
- Added `Ctrl + Shift + Mouse wheel` to change ui font size.
- Added word wrap toggle.
- Fixed sorting error in `sys`.
- Fixed font size save/load.
- `sys` shows chapter count.
- Preserves symbol view scroll value when tabbing.
- Can access full filesystem.
- Fixed "New File" dialog not gaining focus.
# 1.4
- Added `sys` info tab.
- Added `console` info tab. (wip)
- Changing extension updates colors.
- Fixed exported build not styling things properly.
- Fixed symbols/tags not showing when first booting editor.
- Tweaked colors.
- Internal rewriting.
# 1.3
- Basic search implemented. `Ctrl + F`
- Can create links inside `()` which makes markdown links clickable.: `Ctrl + Click`
# 1.2
- Can unrecycle now. (Make sure `view/Directories/.trash` is toggled, then press arrow.
- Added folder recycle option
- Added folder move/drag.
- Empty directories properly hide if they have no subdirectories.
- Fixed hide/show file type not updating list.
- Settings are saved more frequently.
- Fixed file dragging.
- Fixed meta table not resizing.
- Tweaked symbol colorizer to emphasize depth.
- Bug fixes.
# 1.1
- Added `addons` folder hider option.
- Preserve folder open/close state.
- Fixed directories with `.gdignore` not hiding.
- Fixed files and directories not being sorted.
- Fixed "failed to load settings" error.
- Tweaked syntax coloring.
- Got rid of accidental test file.