mirror of
https://github.com/Relintai/Godot-Simple-TODO.git
synced 2024-12-20 10:16:52 +01:00
180 lines
5.3 KiB
GDScript
180 lines
5.3 KiB
GDScript
tool
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extends PanelContainer
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onready var head = $VBoxContainer/Head
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onready var top_separator = $VBoxContainer/TopSeparator
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onready var bottom_separator = $VBoxContainer/BottomSeparator
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onready var scroll_container = $VBoxContainer/ScrollContainer
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onready var actions = $VBoxContainer/Actions
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onready var minimize_button = $VBoxContainer/Head/Minimize
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onready var name_edit = $VBoxContainer/Head/Name
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onready var item_container = $VBoxContainer/ScrollContainer/Items
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onready var counter = $VBoxContainer/Head/Counter
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onready var delete_button = $VBoxContainer/Actions/DeleteColumn
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onready var timer = $Timer
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var undo_redo: UndoRedo
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var minimized = false setget set_minimized
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var main: Control
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var item_placement_holder: Panel
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var is_dragging = false
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var initial_item_index = 0
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var current_drag_item_index = 0
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var item_margin = 20
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func set_minimized(val):
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minimized = val
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minimize_button.icon = get_icon("ArrowDown" if minimized else "ArrowUp", "EditorIcons")
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top_separator.visible = !val
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scroll_container.visible = !val
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bottom_separator.visible = !val
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actions.visible = !val
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signal delete
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func _ready() -> void:
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set_process(false)
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item_placement_holder = main.item_placement_holder
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delete_button.icon = get_icon("Remove", "EditorIcons")
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counter.rect_min_size.x = delete_button.get_minimum_size().x
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set_minimized(false)
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func _process(_delta):
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if is_dragging:
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var mouse_position = main.get_local_mouse_position()
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var item_under_mouse = get_column_from_mouse_position()
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if item_under_mouse:
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if item_under_mouse:
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var item_index = item_under_mouse.get_index()
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if main.column_container != item_placement_holder.get_parent():
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item_placement_holder.get_parent().remove_child(item_placement_holder)
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main.column_container.add_child(item_placement_holder)
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item_placement_holder.get_parent().move_child(item_placement_holder, item_index)
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current_drag_item_index = item_index
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rect_position = mouse_position
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func add_item(from_button := false) -> Control:
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var item = preload("res://addons/SimpleTODO/TODOItem.tscn").instance()
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item.parent_column = self
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item.main = main
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undo_redo.create_action("Add Item")
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undo_redo.add_do_method(item_container, "add_child", item)
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undo_redo.add_do_reference(item)
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undo_redo.add_do_method(self, "request_save")
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undo_redo.add_undo_method(item_container, "remove_child", item)
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undo_redo.add_undo_method(self, "request_save")
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undo_redo.commit_action()
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if from_button:
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item.get_node("Text").call_deferred("grab_focus")
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item.get_node("Text").call_deferred("select_all")
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return item
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func delete_column() -> void:
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emit_signal("delete")
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func update_counter() -> void:
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counter.text = str(item_container.get_child_count())
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func request_save() -> void:
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get_tree().get_nodes_in_group("__todo_plugin__").front().save_data()
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func name_changed(_new_text: String) -> void:
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timer.start()
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func _on_Minimize_pressed():
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set_minimized(!minimized)
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# Handles left click being pressed on the drag panel
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func _on_DragPanel_gui_input(event):
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if event is InputEventMouseButton:
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if event.button_index == BUTTON_LEFT and event.pressed and !is_dragging:
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initial_item_index = get_index()
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get_parent().remove_child(self)
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# Set the size vertical flags to none so that it doesn't stretch
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# when being dragged
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size_flags_vertical = SIZE_FILL
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main.add_child(self)
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set_process(true)
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# Set dragging to true to tell _process to now handle dragging
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is_dragging = true
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item_placement_holder.get_parent().remove_child(item_placement_holder)
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main.column_container.add_child(item_placement_holder)
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item_placement_holder.size_flags_vertical = 0
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item_placement_holder.visible = true
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item_placement_holder.rect_min_size = rect_size
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item_placement_holder.rect_size = rect_size
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# Handles left click being released
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func _input(event):
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if event is InputEventMouseButton:
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if event.button_index == BUTTON_LEFT and !event.pressed and is_dragging:
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set_process(false)
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is_dragging = false
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get_parent().remove_child(self)
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size_flags_vertical = SIZE_EXPAND
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rect_size = Vector2.ZERO
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if item_placement_holder:
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item_placement_holder.size_flags_vertical = SIZE_FILL
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item_placement_holder.visible = false
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item_placement_holder.get_parent().remove_child(item_placement_holder)
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main.add_child(item_placement_holder)
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main.column_container.add_child(self)
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move_column(current_drag_item_index)
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current_drag_item_index = 0
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initial_item_index = 0
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func move_column(index):
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undo_redo.create_action("Move Column")
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var current_index = initial_item_index
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undo_redo.add_do_method(main.column_container, "move_child", self, index)
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undo_redo.add_do_method(self, "request_save")
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undo_redo.add_undo_method(main.column_container, "move_child", self, current_index)
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undo_redo.add_undo_method(self, "request_save")
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undo_redo.commit_action()
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func get_column_from_mouse_position() -> PanelContainer:
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var mouse_position = main.column_container.get_local_mouse_position()
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for i in main.column_container.get_child_count():
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var child = main.column_container.get_child(i)
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var rect: Rect2 = child.get_rect()
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if rect.has_point(Vector2(mouse_position.x, 0)):
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return child
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return null
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func _on_Items_child_entered_tree(node):
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update_counter()
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func _on_Items_child_exited_tree(node):
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update_counter()
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