tool extends PanelContainer onready var head = $VBoxContainer/Head onready var top_separator = $VBoxContainer/TopSeparator onready var bottom_separator = $VBoxContainer/BottomSeparator onready var scroll_container = $VBoxContainer/ScrollContainer onready var actions = $VBoxContainer/Actions onready var minimize_button = $VBoxContainer/Head/Minimize onready var name_edit = $VBoxContainer/Head/Name onready var item_container = $VBoxContainer/ScrollContainer/Items onready var counter = $VBoxContainer/Head/Counter onready var delete_button = $VBoxContainer/Actions/DeleteColumn onready var timer = $Timer var undo_redo: UndoRedo var minimized = false setget set_minimized var main: Control var item_placement_holder: Panel var is_dragging = false var initial_item_index = 0 var current_drag_item_index = 0 var item_margin = 20 func set_minimized(val): minimized = val minimize_button.icon = get_icon("ArrowDown" if minimized else "ArrowUp", "EditorIcons") top_separator.visible = !val scroll_container.visible = !val bottom_separator.visible = !val actions.visible = !val signal delete func _ready() -> void: set_process(false) item_placement_holder = main.item_placement_holder delete_button.icon = get_icon("Remove", "EditorIcons") counter.rect_min_size.x = delete_button.get_minimum_size().x set_minimized(false) func _process(_delta): if is_dragging: var mouse_position = main.get_local_mouse_position() var item_under_mouse = get_column_from_mouse_position() if item_under_mouse: if item_under_mouse: var item_index = item_under_mouse.get_index() if main.column_container != item_placement_holder.get_parent(): item_placement_holder.get_parent().remove_child(item_placement_holder) main.column_container.add_child(item_placement_holder) item_placement_holder.get_parent().move_child(item_placement_holder, item_index) current_drag_item_index = item_index rect_position = mouse_position func add_item(from_button := false) -> Control: var item = preload("res://addons/SimpleTODO/TODOItem.tscn").instance() item.parent_column = self item.main = main undo_redo.create_action("Add Item") undo_redo.add_do_method(item_container, "add_child", item) undo_redo.add_do_reference(item) undo_redo.add_do_method(self, "request_save") undo_redo.add_undo_method(item_container, "remove_child", item) undo_redo.add_undo_method(self, "request_save") undo_redo.commit_action() if from_button: item.get_node("Text").call_deferred("grab_focus") item.get_node("Text").call_deferred("select_all") return item func delete_column() -> void: emit_signal("delete") func update_counter() -> void: counter.text = str(item_container.get_child_count()) func request_save() -> void: get_tree().get_nodes_in_group("__todo_plugin__").front().save_data() func name_changed(_new_text: String) -> void: timer.start() func _on_Minimize_pressed(): set_minimized(!minimized) # Handles left click being pressed on the drag panel func _on_DragPanel_gui_input(event): if event is InputEventMouseButton: if event.button_index == BUTTON_LEFT and event.pressed and !is_dragging: initial_item_index = get_index() get_parent().remove_child(self) # Set the size vertical flags to none so that it doesn't stretch # when being dragged size_flags_vertical = SIZE_FILL main.add_child(self) set_process(true) # Set dragging to true to tell _process to now handle dragging is_dragging = true item_placement_holder.get_parent().remove_child(item_placement_holder) main.column_container.add_child(item_placement_holder) item_placement_holder.size_flags_vertical = 0 item_placement_holder.visible = true item_placement_holder.rect_min_size = rect_size item_placement_holder.rect_size = rect_size # Handles left click being released func _input(event): if event is InputEventMouseButton: if event.button_index == BUTTON_LEFT and !event.pressed and is_dragging: set_process(false) is_dragging = false get_parent().remove_child(self) size_flags_vertical = SIZE_EXPAND rect_size = Vector2.ZERO if item_placement_holder: item_placement_holder.size_flags_vertical = SIZE_FILL item_placement_holder.visible = false item_placement_holder.get_parent().remove_child(item_placement_holder) main.add_child(item_placement_holder) main.column_container.add_child(self) move_column(current_drag_item_index) current_drag_item_index = 0 initial_item_index = 0 func move_column(index): undo_redo.create_action("Move Column") var current_index = initial_item_index undo_redo.add_do_method(main.column_container, "move_child", self, index) undo_redo.add_do_method(self, "request_save") undo_redo.add_undo_method(main.column_container, "move_child", self, current_index) undo_redo.add_undo_method(self, "request_save") undo_redo.commit_action() func get_column_from_mouse_position() -> PanelContainer: var mouse_position = main.column_container.get_local_mouse_position() for i in main.column_container.get_child_count(): var child = main.column_container.get_child(i) var rect: Rect2 = child.get_rect() if rect.has_point(Vector2(mouse_position.x, 0)): return child return null func _on_Items_child_entered_tree(node): update_counter() func _on_Items_child_exited_tree(node): update_counter()