[gd_scene load_steps=3 format=2] [ext_resource path="res://material_maker/examples/skulls.ptex" type="Material" id=1] [sub_resource type="CubeMesh" id=1] [node name="Spatial" type="Spatial"] [node name="MeshInstance" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = ExtResource( 1 ) [node name="Spatial" type="Spatial" parent="."] [node name="Camera" type="Camera" parent="Spatial"] transform = Transform( 1, 0, 0, 0, 0.896973, 0.442085, 0, -0.442085, 0.896973, 0, 1.78914, 4.2882 ) [node name="OmniLight" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.21974, 3.39093, 0 )