tool extends MMGenTexture class_name MMGenImage """ Texture generator from image """ func get_type() -> String: return "image" func get_type_name() -> String: return "Image" func get_parameter_defs() -> Array: return [ { name="image", type="path" } ] func set_parameter(n : String, v) -> void: .set_parameter(n, v) if n == "image": texture.load(v)