tool extends Node var includes func _ready(): pass func create_node(type): var node = null if File.new().file_exists("res://addons/material_maker/nodes/"+type+".mmn"): node = preload("res://addons/material_maker/nodes/node_generic.gd").new() node.model = type else: var node_type = load("res://addons/material_maker/nodes/"+type+"/"+type+".tscn") if node_type != null: node = node_type.instance() return node