[gd_scene load_steps=4 format=2] [ext_resource path="res://material_maker/panels/reference/gradient_slot.gd" type="Script" id=1] [sub_resource type="Shader" id=1] [sub_resource type="ShaderMaterial" id=2] resource_local_to_scene = true shader = SubResource( 1 ) [node name="GradientSlot" type="ColorRect"] margin_right = 32.0 margin_bottom = 32.0 rect_min_size = Vector2( 32, 32 ) color = Color( 1, 1, 1, 0 ) script = ExtResource( 1 ) __meta__ = { "_edit_use_anchors_": false } [node name="ColorRect" type="ColorRect" parent="."] material = SubResource( 2 ) anchor_right = 1.0 anchor_bottom = 1.0 margin_left = 3.0 margin_top = 3.0 margin_right = -3.0 margin_bottom = -3.0 mouse_filter = 2 color = Color( 0.501961, 0.501961, 0.501961, 1 ) __meta__ = { "_edit_use_anchors_": false } [connection signal="gui_input" from="." to="." method="_on_ColorSlot_gui_input"]